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why much more people development by Unity3D? #442860
07/05/14 04:57
07/05/14 04:57
Joined: Dec 2009
Posts: 128
China
frankjiang Offline OP
Member
frankjiang  Offline OP
Member

Joined: Dec 2009
Posts: 128
China
why much more people development game by Unity3D?
why not there just a little people development 3d game by 3DGameStudio? what about you,guy?
stduy by Gamestudio or working by this engine in School?
Any company work by 3dGamestudio? Can you find job by 3dgamestudio?


development 3d game is interesting!
Re: why much more people development by Unity3D? [Re: frankjiang] #442869
07/05/14 08:38
07/05/14 08:38
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
unity and some other engines provide a much more modern design approach, beside better marketing, faster development, and supports more operating systems. its free version has a different feature set from gamestudio, but enough for a lot of games.

gamestudio is fine for game development, especially if you are a beginner (imo the easiest engine to start with), but only for pc, and still using directx9. moreover, you have to create your own tools for more complex games as the incuded ones are quite old, and imo need commercial licence supporting shaders for an acceptable quality.

I don't think gamestudio can be studied in any school, but maybe I'm wrong...

yes, but much less than unity, thus much more difficult to find a job.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: why much more people development by Unity3D? [Re: sivan] #442874
07/05/14 10:19
07/05/14 10:19
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
in my opinion as a game studio user;
First reason;

Originally Posted By: jcl
I believe I answered this often enough, but anyway: A Gamestudio standard version for Mac, Linux, and consoles was not planned, is not planned, and most likely won't be ever planned, for the simple reason that we see no sufficient market and demand for such a version. Besides, I hate consoles laugh.


another;
  • People don`t want to use an engine with unknown future. for example we still don't know what is the plan for A9. No. actually we don't know is there any plan for A9.
  • Development is really slow. I found really important bug four months ago and still no update. (i found a workaround for A7. I don't need an uptade but it doesn't matter)
  • There's something called conitec time. it's not funny, because it's real.


I love Game Studio. It's really good & powerful engine. Useful for indie developers. But development is not good anymore. Many users switched to unity. maybe i will too. i don't wanna (and i'm not sure can i handle unity) but i'm worry about Game Studio's future. Actually i don't know is there a future for Game Studio. I'd like to talk about it more, but my english is not good.

Re: why much more people development by Unity3D? [Re: Emre] #443057
07/08/14 16:59
07/08/14 16:59
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
FoxHound Offline
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FoxHound  Offline
Expert

Joined: Jun 2004
Posts: 2,234
Wisconsin USA
It's dead. A8 would have been good when A6 was released. If you can't make the game you want with the current version then best to keep looking.

I do think it is the easiest engine too learn how to code with and even build levels, however it is just a hobby engine. Talent can make some interesting games.

Unity3d however has terrible 2d support (unless they have changed that in the last 2 years. When I wanted to make a 2d games that needed animation it was quite a pain. I invited a method but it was annoying.

Last edited by FoxHound; 07/08/14 17:04.

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