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Re: Any tutorials for using paths and regions in WED?
[Re: DLively]
#444726
08/17/14 18:16
08/17/14 18:16
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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Here you can grab a demo: Download link Here are some screens, on how to create/edit region in WED: In WED press mouse right button and select Add: In the submenu press Add region: The region will appear on the level as a selected red box: Select Face mode as shown on the picture: In order to edit the size of the region press, hold and move faces: In the left side, there is a PROJECT toolbar that contains all level stuff, select the region and edit it's name as needed: PATHs in next post! Greets
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Re: Any tutorials for using paths and regions in WED?
[Re: 3run]
#444727
08/17/14 18:30
08/17/14 18:30
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
|
Here are some screens, on how to create/edit region in WED (PART ONE): In WED press mouse right button and select Add: In the submenu press Add region: The path will appear on the level as a small selected red box: Select Vertex mode as shown on the picture: Once you've selected Vertex mode, just press near by the path, and you'll notice that it will create nodes, which are linked to the original path "box" (cause it was selected at the beginning, you can select any node and start creating another outflow: You can edit nodes which you've just created, to do that while you are in the Vertex mode, press and hold the node (make sure you don't miss it ), as it become red you can freely move it around: PART TWO BELOW: Greets
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Re: Any tutorials for using paths and regions in WED?
[Re: 3run]
#444728
08/17/14 18:32
08/17/14 18:32
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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Here are some screens, on how to create/edit region in WED (PART TWO): If you want to link the end of the path with the start, make sure that you've selected the node: Once you've selected the node which you want to connect with the start, hold down CTRL button and click on the beginning of the path: On the left side, there is a PROJECT toolbar that contains all level stuff, select the path and edit it's name as needed: THE END I hope this will help you out (yet I thought that it's really obvious how to create and edit such simple stuff), and maybe even some other newbies as well. In the demo I've made you'll find a demo level which will contain path and region, two actors - one detects the region, another one moves in circles among the path. Good luck with your project! Edit: I've made this all in three posts only cause there seems to be a limit for viewing uploaded images (6 MAX)... Greets
Last edited by 3run; 08/17/14 18:37.
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