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Making an entity trace forward all the time ... #444749
08/18/14 00:12
08/18/14 00:12
Joined: Mar 2014
Posts: 9
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Joined: Mar 2014
Posts: 9
Always this problem when i am doing 3dgamestudio ...

As said ... i want the entity trace forward all the time ... in other words ... i am trying to make him shoot ...

Thanks if helping ...

Re: Making an entity trace forward all the time ... [Re: BBN] #444750
08/18/14 01:50
08/18/14 01:50
Joined: Mar 2014
Posts: 9
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Joined: Mar 2014
Posts: 9
It was simple (was in the manual):

c_trace(camera.x,vec_rotate(vector(3000,0,0),camera.pan),IGNORE_PASSABLE|ACTIVATE_SHOOT); /// trace 3000 forward

BBN


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