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KarBOOM has been Greenlit! #448413
02/04/15 01:33
02/04/15 01:33
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
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JibbSmart  Offline OP
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J

Joined: Mar 2006
Posts: 3,538
WA, Australia
KarBOOM has been Greenlit!!

What else can I say? I wasn't expecting it. It wasn't actually in the top 100, by user votes. But it's not the votes that get you greenlit; the votes just help you get Valve's attention. And someone at Valve must have accidentally clicked the "Greenlight" button on KarBOOM tongue

This is especially motivating as I'm working on a new update that adds a bunch of abilities, including (experimentally, so subject to change) projectile attacks, flying, remote bombs. I also plan on adding a bunch of new levels, time permitting. So, there's a big dose of motivation for me!

I'm not active on this community much, but I still hover around here laugh Although KarBOOM is no longer a GameStudio game, this is where the first versions of the game were born, and this community was incredibly helpful and supportive as I developed it.

Thanks so much!

EDIT: In case anyone's wondering, it took 480 days to get Greenlit, though there's a huge lot I could've done better specifically with regard to Greenlight.

Last edited by JibbSmart; 02/04/15 03:58.

Formerly known as JulzMighty.
I made KarBOOM!
Re: KarBOOM has been Greenlit! [Re: JibbSmart] #448414
02/04/15 07:39
02/04/15 07:39
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
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Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
This is awesome news, congratulations Jibb!

I certainly remember testing the game in the past with you (back when you were still developing with Gamestudio, but I've also tried the newer versions), and I've also taken your past advice in serious consideration for when I prepare a greenlight page for Barony... so, hopefully I can get that greenlit sometime in the future too. laugh

But yeah, congrats man! laugh I'll definitely buy this when it comes out! grin


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: KarBOOM has been Greenlit! [Re: Redeemer] #448417
02/04/15 08:45
02/04/15 08:45
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
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JibbSmart  Offline OP
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J

Joined: Mar 2006
Posts: 3,538
WA, Australia
grin Thanks, Redeemer! I remember playing online with you (and a bunch of other GS users), and you were also my minimum standard for PC specs tongue You were very involved in testing and feedback, and I really appreciate that!

Unfortunately, online hasn't made it into the Unity version of KarBOOM. But if I'm working on my own games full time again, it's definitely something I'd like to tackle again laugh

Regarding Greenlight advice: I hope that works out for Barony! I could only say what not to do, and what people think they wanted instead of what I did tongue


Formerly known as JulzMighty.
I made KarBOOM!
Re: KarBOOM has been Greenlit! [Re: JibbSmart] #448421
02/04/15 15:35
02/04/15 15:35
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Posts: 5,210
İstanbul, Turkey
Congrats!

I hope that the incoming sales boosts your income enough to return to making games full-time, at least for a while.


3333333333
Re: KarBOOM has been Greenlit! [Re: JibbSmart] #448427
02/04/15 18:34
02/04/15 18:34
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
Serious User
Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
Originally Posted By: JibbSmart
grin Thanks, Redeemer! I remember playing online with you (and a bunch of other GS users), and you were also my minimum standard for PC specs tongue You were very involved in testing and feedback, and I really appreciate that!

Hahaha, well, there's no way I can fill that role now unfortunately tongue I've seriously upgraded my computer situation since then. laugh

Originally Posted By: JibbSmart
Unfortunately, online hasn't made it into the Unity version of KarBOOM. But if I'm working on my own games full time again, it's definitely something I'd like to tackle again laugh

I read your blog post about that on steam sometime ago - it does sound like a difficult problem, and I don't know if there's any real solution to making satisfying physics with all that latency, but then again you have changed the mechanics of the game a lot since the days when the Kars had very little traction and that could make things a little easier. I don't know.

Originally Posted By: JibbSmart
Regarding Greenlight advice: I hope that works out for Barony! I could only say what not to do, and what people think they wanted instead of what I did tongue

That's still really helpful though, it's 99% of the reason actually that I'm waiting to finish the game and get a humble widget installed on our website BEFORE we launch the greenlight... we're counting on getting a lot of unique visitors to our page as happened to you so that we can (hopefully) translate that into early sales and word of mouth. We'll see how that goes I guess.


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: KarBOOM has been Greenlit! [Re: Redeemer] #448432
02/05/15 06:46
02/05/15 06:46
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
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JibbSmart  Offline OP
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J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Thanks, Quad laugh

@Redeemer: Glad it's helpful laugh I still stand by those suggestions. Looking forward to hearing how that goes!


Formerly known as JulzMighty.
I made KarBOOM!
Re: KarBOOM has been Greenlit! [Re: JibbSmart] #448437
02/05/15 15:10
02/05/15 15:10
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Bavaria, Germany
Congrats, your game really deserved getting greenlit.


POTATO-MAN saves the day! - Random
Re: KarBOOM has been Greenlit! [Re: Kartoffel] #448489
02/07/15 14:46
02/07/15 14:46
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
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J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Thanks Kartoffel!


Formerly known as JulzMighty.
I made KarBOOM!
Re: KarBOOM has been Greenlit! [Re: JibbSmart] #448490
02/07/15 15:31
02/07/15 15:31
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
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Uhrwerk  Offline
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Posts: 4,225
Germany / Essen
I'm really glad you made it, JibbSmart. What a pitty you moved away from Gamestudio though... All the best for you!


Always learn from history, to be sure you make the same mistakes again...
Re: KarBOOM has been Greenlit! [Re: Uhrwerk] #448494
02/07/15 19:38
02/07/15 19:38
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
Serious User
Redeemer  Offline
Serious User

Joined: Dec 2008
Posts: 1,660
North America
Quote:
What a pitty you moved away from Gamestudio though...

Maybe if Gamestudio had kept with the times and also been multiplatform he would've stayed tongue


Eats commas for breakfast.

Play Barony: Cursed Edition!
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