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Re: Who is the 3dgs built game Target??
[Re: Reconnoiter]
#450103
04/06/15 18:29
04/06/15 18:29
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Joined: Apr 2005
Posts: 1,988 Canadian, Eh
DLively
Serious User
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Serious User
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
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building a FPS-Shooter with 3dgs is foolish Ugh. Another one. cause many commercial fps's require high poly models and good shaders to look good Your saying that people will only buy an fps if it has great graphics. But graphics are not all that matter anymore. And Minecraft Comes to mind.. Its the most successful computer game ever made - and its mainly played in first person... creative games (puzzle games etc.), 2d games?, simulation games (not the city ones), rpg (with isometric or top-down/zoomed out camera), possible rts (if you are good with ai), So basically anything with a 'more complex' design, and requires less graphics. .. Sounds like minecraft again. All I'm saying is it's been done. Im not saying that minecraft can easily be created with this engine.. and it has already been reproduced and that framework works very well... but a good fps can be created with this engine with low res graphics and an appeal-able game-play.. or even mid sized graphics and be a commercial game. Its all in how its programmed, guys.
Last edited by DLively; 04/06/15 18:30.
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Re: Who is the 3dgs built game Target??
[Re: DLively]
#450105
04/06/15 18:45
04/06/15 18:45
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
Serious User
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Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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, Your saying that people will only buy an fps if it has great graphics. But graphics are not all that matter anymore. And Minecraft Comes to mind.. Its the most successful computer game ever made - and its mainly played in first person... , I meant to say fps shooters. Plus I see minecraft more as a creative game. So basically anything with a 'more complex' design, and requires less graphics. .. Sounds like minecraft again. , + many more games, those genres are listed are nothing to scoff at. Like rpg, that's a very popular genre. but a good fps can be created with this engine with low res graphics and an appeal-able game-play.. or even mid sized graphics and be a commercial game. , ofcourse some people could create top-notch fps games with the engine, but why would you when other engines are far better for that role?
Last edited by Reconnoiter; 04/06/15 18:47.
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Re: Who is the 3dgs built game Target??
[Re: DLively]
#450113
04/06/15 21:16
04/06/15 21:16
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Joined: Sep 2007
Posts: 1,093 Germany
Toast
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Serious User
Joined: Sep 2007
Posts: 1,093
Germany
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Your saying that people will only buy an fps if it has great graphics. But graphics are not all that matter anymore. And Minecraft Comes to mind..
[...]
All I'm saying is it's been done. Im not saying that minecraft can easily be created with this engine.. and it has already been reproduced and that framework works very well... Well having subpar graphics only works when you have an idea that makes up for this. Minecraft is such an example as this game is pretty much impossible to do with any engine out in the field as you want voxels rather than polygons. So you trade-in rather crappy graphics for a gameplay that wouldn't otherwise be possible... Apart from that we shouldn't talk about such phenomena. Otherwise we all would come done to "Flappy Bird" complexity of gameplay as this obviously seems to be sufficient... In my opinion what one needs is a sufficient technical basis for your game. 3DGS rarely has what one would expect as a minimum though plus with the recent developments in engine licensing costs there's little left that should hold you here ... which also is why this forum has seen a more and more diminishing activity over the past few years. Being able to code in Lite-C means you have a good understanding of a C-like language in general so just go ahead and pick an engine of your choice - it's not like things have culminated in just one engine to go for all with alienating scripting languages. You'll also find solutions to appease gamers with limited GPU capabilities - you don't need to stick to a bare bones, pretty much a decade behind (its editors even more like two decades behind) engine like 3DGS for these kinds of customers... I mean it's not like I'm trying to say creating a successful game with 3DGS is impossible but for the general kind of user I see no reason to stick to 3DGS. Even finding an exception to this where 3DGS might be the better option is very hard to do. It's pretty much just childhood memories which hold this engine & this forum together...
Last edited by Toast; 04/06/15 21:19.
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Re: Who is the 3dgs built game Target??
[Re: Toast]
#450117
04/06/15 22:24
04/06/15 22:24
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Joined: Apr 2005
Posts: 1,988 Canadian, Eh
DLively
Serious User
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Serious User
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
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Otherwise we all would come done to "Flappy Bird" complexity of gameplay as this obviously seems to be sufficient... LOL But seriously, There is potential with this software. Yes, you need to dedicate yourself to something, (a lot more) to figure it out as compared to other engines that cost lots and almost do everything for you -- But as a starter engine to prepare you for the other engines, this is a good place to start, imo. (and 3dgs is free)
Last edited by DLively; 04/06/15 22:25.
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Re: Who is the 3dgs built game Target??
[Re: DLively]
#450143
04/07/15 10:50
04/07/15 10:50
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
Serious User
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Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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If you can create the tools for yourself (like a decent map editor) and can live with the fact that it is harder to create top-notch graphics games and that it is windows only with this engine, it still is a good engine. It is stable (for me atleast), I like the documentation (everything in 1 manual and to the point descriptions) and there's alot of stuff to find on this forum. Plus it is actually quite flexible (though too much cpu eating for an support/utility? program or such however). But as a starter engine to prepare you for the other engines, this is a good place to start , agreed, I liked the lite-c tutorial in that regard.
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Re: Who is the 3dgs built game Target??
[Re: Slin]
#455249
10/14/15 19:43
10/14/15 19:43
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Joined: Jan 2004
Posts: 2,062 Hamburg, Germany
slacer
Expert
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Expert
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
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Hi, I bought two games made with 3d gamestudio: - Jim Knopf und Lukas der Lokomotivführer - Ardennen Offensive (Asylum games) The first game is for kids, the second one is a WWII FPS. Those games made it into the large stores in Germany as boxed Versions. You asked who the Target is? Find your niche market and create your game. If it is an educational game, a regular time killer, a puzzle, ... - who cares? Find your niche, write your documents, create a demo and find someone who likes your idea and thinks that you and your team are able to finish this project. And don't forget to have fun
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