Hi Folks, Is there any way I can achieve this? A stone column is hit by a missile and shatters into fragments, the pieces falling to the ground. I seem to remember something about 'gib' or gibbs' somewhere, when a structure breaks into pieces - but can't find any referance to it. Thanks in anticipation, David
the artistic simple way is to create an animation of the shattering column, if the column getting hit just oneshot the animation
the programmatically (simple) solution is to create a normal column model and a bunch of gibbs of the column when the column gets hit, destroy the original model, replace it with the gibs models and set each model to a physics entity, then apply some force.
there are also solutions that can create shattered meshes from an already existing model but they are complex and cost some bucks
Thanks MasterQ32, I seem to remember 'gibbs' in an earlier edition of 3dgs, but can't find any data in the A7 - anyway, I'll give you suggestion a go - thanks again, David