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Superku #453859
08/17/15 11:15
08/17/15 11:15
8 Images
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku

About the game:
Quote:
Over 5 years in the making, Superku is a hobby developer's modern take on the classic side-scrolling platformer genre. The game features an easy to learn, yet very difficult to master vertical jump'n'run gameplay across 32 highly varied stages!


Steam® Store Page: http://store.steampowered.com/app/407570 !!!!!!!!!!
Coming soon, but you can add it to your wishlist already! (^.^)

Launch Trailer: https://www.youtube.com/watch?v=_orzV-nQpL4
82 Comments
Re: Superku [Re: Superku] #454060
08/26/15 08:56
08/26/15 08:56
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Congratulations! You deserved it.


Visit my site: www.masterq32.de
Re: Superku [Re: MasterQ32] #454066
08/26/15 13:25
08/26/15 13:25
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
+1


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Superku [Re: Superku] #454067
08/26/15 15:50
08/26/15 15:50
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Great laugh

Re: Superku [Re: FBL] #454071
08/26/15 17:56
08/26/15 17:56
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
OMG that was fast! - Can you please explain to us what happens now on your side and how income is generated, if any? I am very interested laugh

Re: Superku [Re: HeelX] #454072
08/26/15 18:32
08/26/15 18:32
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Congratulations, Felix. Well deserved!


Always learn from history, to be sure you make the same mistakes again...
Re: Superku [Re: Uhrwerk] #454083
08/26/15 22:17
08/26/15 22:17
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Congrats! Do you have any release-frame or thinking something like early-access? (dont do it)


3333333333
Re: Superku [Re: Quad] #454084
08/26/15 23:02
08/26/15 23:02
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
User
Iglarion  Offline
User

Joined: Jul 2004
Posts: 785
Serbia
Congratulations Felix! With the game as it is Superku, get the Greenlight is a piece of cake smile


IGRAVISION Page - www.igravision.com
RPG project - The Battle For Forgol 92.75%
Re: Superku [Re: Iglarion] #454086
08/27/15 00:44
08/27/15 00:44
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thank you guys! =)
The game was still way off to reach the top 100 (it was at 64% of the necessary yes votes so far) but apparently someone at Valve thought Superku should get the Greenlight already!
I assume this has to do with other factors such as the level of completion (thinking of other survival game prototypes/ early builds, no offense!), maybe the choice of the graphics style (thinking of mostly old school graphics platformers - not saying my game looks nice(r), it doesn't, I'm not an artist, but most games of that genre have the pixel style) and most likely the Greenlight page itself. I'd say take your time with the latter and the trailer video, I wasn't completely happy with it but it was the best I could crank out in 4.5 days.

My Greenlight stats (seems like I'm allowed to publicize that data): http://www.superku.de/sk_greenlit_stats.jpg

@Heel-X: Sadly I cannot say anything about the financial aspects of selling a game on Steam, I don't know it myself yet as I first have to enter quite some data, maybe even found a company/ a trade (not necessary but suggested, will have to ask a lawyer), and then the next step will be signing an NDA.
Rumor has it that you get about 40-60% of the sales (sources on google say that), minus fraud and returns.
There is an FAQ about payment and similar topics on the Steamworks documentation: https://partner.steamgames.com/documentation/payment_info


@Quad: No early access. wink I will try to finish it quickly but will take the time it takes so the game (and esp. its final stages) will turn out as I imagined them a few years ago. I guess I will have a beta version ready at the end of the year, then release the game in January-February - maybe sooner, progress currently was pretty good.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Superku [Re: Superku] #454088
08/27/15 03:21
08/27/15 03:21
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Congratulations! +1 to all the advice you gave. I've definitely seen what happens with a rushed and half-arsed Greenlight campaign.

Looking forward to buying this on Steam!


Formerly known as JulzMighty.
I made KarBOOM!
Re: Superku [Re: JibbSmart] #454093
08/27/15 09:18
08/27/15 09:18
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Congrats!


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