Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (7th_zorro), 927 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Draw calls and groups #454256
09/02/15 09:36
09/02/15 09:36
Joined: Nov 2009
Posts: 201
Logitek Offline OP
Member
Logitek  Offline OP
Member

Joined: Nov 2009
Posts: 201
Hello. I have a question about MED and models.
In MED you can arrange a model in groups or make a groups merge. That are good options if you are working on a model.

But does it have any effect if I would save a model that consists of groups without merging them?

If I load such model into the engine, would it end in more draw calls? Or is it always better to make a groups merge before you finally save a model in MED?

Re: Draw calls and groups [Re: Logitek] #454284
09/03/15 09:42
09/03/15 09:42
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Yes, it would end in more draw calls, but it does probably not make much difference performance-wise as long as you don't have a mad number of groups.


Moderated by  old_bill, Tobias 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1