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Skill renaming in WED : string1 / string2 ? #454347
09/05/15 08:40
09/05/15 08:40
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
Senior Expert
HeelX  Offline OP
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Hi Gamestudio Team,
I can rename the skills and flags in WED when I put something like this above the action:

Code:
// skill1: MySkill 68
// flag1: MyFlag off
action myaction () {
   ...
}



How do I the same for string1 and string2? Using

Code:
// string1: Name my-name



has no effect...?

Re: Skill renaming in WED : string1 / string2 ? [Re: HeelX] #454349
09/05/15 09:20
09/05/15 09:20
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
did you try

Code:
#define ImAHappyString string1

// uses ImAHappyString
action myaction () {
   ...
}



I've never tried it with strings, though. There's a good chance it will fail the same way grin

Re: Skill renaming in WED : string1 / string2 ? [Re: FBL] #454387
09/07/15 15:33
09/07/15 15:33
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
You can of course redefine string1/string2, but this has no effect on WED, only on the script.

Re: Skill renaming in WED : string1 / string2 ? [Re: jcl] #454402
09/07/15 19:26
09/07/15 19:26
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
Senior Expert
HeelX  Offline OP
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Can you add the feature to WED?

Re: Skill renaming in WED : string1 / string2 ? [Re: HeelX] #454439
09/08/15 13:19
09/08/15 13:19
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Not to the old WED. To the new WED, sure, should it ever be finished.


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