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[SOLVED] startup window hide engine text
#457057
12/22/15 15:02
12/22/15 15:02
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
OP
Serious User
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OP
Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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Hello,
I have made a custom custom startup window (/wdl) for my game, but I want to hide the black text it shows (saying stuff like mouse found, version of gamestudio etc.). How to do this?
ps: I have the pro version
-edit, Solution; this code effects the engine messages (if you dont want these message remove the line) TEXT_STDOUT "Arial",RGB(0,0,0),10,10,460,280;
Last edited by Reconnoiter; 12/24/15 13:23.
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Re: startup window hide engine text
[Re: Reconnoiter]
#457069
12/23/15 00:44
12/23/15 00:44
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Malice
Unregistered
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Malice
Unregistered
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ps: I have the pro version As it is pointless to try and change the start screen without pro, I'd hope so... lol thanks
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Re: startup window hide engine text
[Re: Reconnoiter]
#457086
12/23/15 22:35
12/23/15 22:35
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Joined: Jan 2006
Posts: 968
EpsiloN
User
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User
Joined: Jan 2006
Posts: 968
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Have you tried this in "WINDOW WINSTART" (Manual): MODE style; The window mode (always required within the WINDOW definition) . Style can be either STANDARD, IMAGE, FULLSCREEN, or USE_OLDSTYLE. And: PICTURE <filename>, OPAQUE, x, y; Places a picture from the image file at the given xy position.
Here's a link: WINSTARTI hope this helps 
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Re: startup window hide engine text
[Re: EpsiloN]
#457092
12/24/15 13:24
12/24/15 13:24
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
OP
Serious User
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OP
Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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Hi this is the line that effects it: TEXT_STDOUT "Arial",RGB(0,0,0),10,10,460,280; Either remove it or change it. Overlooked it at first  , anyway thanks for the replies
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