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Re: Terrain Texturing Question....
[Re: ello]
#42804
03/18/05 19:42
03/18/05 19:42
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Joined: Aug 2003
Posts: 169 Tennessee, US
Ahriman
OP
Member
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OP
Member
Joined: Aug 2003
Posts: 169
Tennessee, US
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Here is an example of what I was talking about this example has 13 different textures all tiled and blended on a terrain...there has to be a way to do this...maybe some tricks or something. I was even thinking they are using more than 1 terrain layer but that would eat away the FPS. World Builder Image This is from the editor for C&C Generals
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Re: Terrain Texturing Question....
[Re: Ahriman]
#42807
04/02/05 07:12
04/02/05 07:12
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Joined: Apr 2005
Posts: 7 Oklahoma
Claybotech
Newbie
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Newbie
Joined: Apr 2005
Posts: 7
Oklahoma
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I am just getting back into gamestudio, yes, i let it set on the shelf for a while.
I am currently running the extra edition of 3dgs, which does not support shaders. would i be able to do a terrain in this fashion, or would I need commercial to support shaders?
Also, been trying to log into wiki, but i havent a clue as of to what username/password they are wanting. Will not take my forum username/password or my password i received in my key file.
thanks, Clay out...
Wow! You have some major polygon issues there.
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