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Supported Formats for level design #464174
01/26/17 16:35
01/26/17 16:35
Joined: Nov 2016
Posts: 31
middleagechinese Offline OP
Newbie
middleagechinese  Offline OP
Newbie

Joined: Nov 2016
Posts: 31
Hallo there,

I was wondering what formats 3dgs (WED) supports.
I know it uses "MDL" (never heard of that before), and I already figured out that you can import fbx and obj using MED (meaning you can design levels via blender.

I noiced however that there is another format that WED seems to support called "MAP".

I really like to use deleD 3d to design stuff (levels) and it uses dmf which is a map file.
Is there a chance that it is somehow compatible with 3dgs?

Thanks in advance!


Hello, it is me,

Middleagedchineseman!

Note: Not actually Chinese, nor middle age
Re: Supported Formats for level design [Re: middleagechinese] #464183
01/27/17 10:49
01/27/17 10:49
Joined: Dec 2011
Posts: 1,823
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Reconnoiter Offline
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Reconnoiter  Offline
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Joined: Dec 2011
Posts: 1,823
Netherlands
Hi,

What are all your export options in deleD 3d?

Re: Supported Formats for level design [Re: Reconnoiter] #464187
01/27/17 13:54
01/27/17 13:54
Joined: Nov 2016
Posts: 31
middleagechinese Offline OP
Newbie
middleagechinese  Offline OP
Newbie

Joined: Nov 2016
Posts: 31
Thanks for your answer,

the files are:

- DMF
- DXS


Hello, it is me,

Middleagedchineseman!

Note: Not actually Chinese, nor middle age
Re: Supported Formats for level design [Re: middleagechinese] #464198
01/27/17 15:09
01/27/17 15:09
Joined: Dec 2011
Posts: 1,823
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Reconnoiter Offline
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Reconnoiter  Offline
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Joined: Dec 2011
Posts: 1,823
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Are you sure that it is not .DXF? .DMF and .DXS appear to be very rare and not known (it seems like that on googling).

If it is .DXF try the Autodesk FBX Converter so you can convert it to fbx and than load the fbx in WED.

Otherwise maybe this helps https://sourceforge.net/projects/betasdk/
http://devmaster.net/devdb/engines/betasdk
It seems to have a .DXS scene importer. Perhaps from that scene importer you can export the map as .obj or .fbx.

Else you may try googling for a converter that converts .DMF or .DXS to an other well known type like maybe .DAE to .3DS . Or maybe just try renaming stuff and messing around a bit in notepad (maybe its similar to some other popular type like .DAE or .3ds or .obj if your very lucky grin ).

Last edited by Reconnoiter; 01/27/17 15:11.
Re: Supported Formats for level design [Re: Reconnoiter] #464255
01/31/17 08:51
01/31/17 08:51
Joined: Nov 2016
Posts: 31
middleagechinese Offline OP
Newbie
middleagechinese  Offline OP
Newbie

Joined: Nov 2016
Posts: 31
Found nothing, blender it is tongue


Thanks anyways ^^


Hello, it is me,

Middleagedchineseman!

Note: Not actually Chinese, nor middle age

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