2 registered members (7th_zorro, dr_panther),
724
guests, and 3
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Making stars in space.
[Re: ZooLooK]
#43158
03/22/05 01:19
03/22/05 01:19
|
Joined: Jul 2002
Posts: 3,208 Germany
Error014
Expert
|
Expert
Joined: Jul 2002
Posts: 3,208
Germany
|
you could also try particles. these look good, because they can be small, but bright dots this way.
Perhaps this post will get me points for originality at least.
Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
|
|
|
Re: Making stars in space.
[Re: ZooLooK]
#43159
03/23/05 11:17
03/23/05 11:17
|
Joined: Sep 2003
Posts: 4,959 US
Grimber
Expert
|
Expert
Joined: Sep 2003
Posts: 4,959
US
|
skysphere works nice. you can add additional elements that will be closer by using sky entities ( the planets are all models in this shot though) or with a skydome a benifit,( sphere and dome not same thing) use just a simple generic star texture for it, is you can add a little .u .v shift it will make the stars twinkle, but your limited to the half dome with engine over 6.22.
|
|
|
Re: Making stars in space.
[Re: ZooLooK]
#43162
03/28/05 13:44
03/28/05 13:44
|
Joined: Jul 2000
Posts: 1,570 Windsor, CT 06095
WildCat
Expert
|
Expert
Joined: Jul 2000
Posts: 1,570
Windsor, CT 06095
|
Have you tried the "Vertex's Space Flight Workshop" located in the Tutorials section of the Acknex Unlimited site? (http://au.conitec.net/)
It's a little old now, but I have had excellent results with the techniques that are taught in the tutorial.
I usually use one sphere for all the background stars, one or two more with specific celestial phenomena on it, and I think the final results look great.
- WildCat
Visit us at [url=http://www.vertexgames.com]Vertex Games[/url]!
|
|
|
|