Greetings.
I'm in the process of evaluating various engines for an upcoming game project and ran across a post here saying that Physics does not work in the Demo version of GameStudio A6... Is this true? (I've been digging through tutorials and such in preparation for setting up a small physics demo in order to see if the physics will work for what we need, and if physics won't work in the demo version, I'd be wasting a lot o' time.)
Thanks in advance for any information on this!
-Tim