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Draw_line3d or draw_point3d #468438
10/04/17 13:54
10/04/17 13:54
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 868
Chicago, IL
I want to draw lines to show the orbit of planets in my game. Does Draw_Line3d Allow for curves, or would I have to use Draw_point3d ... or is there another draw command I am not aware of ... i.e. draw_curve?

Re: Draw_line3d or draw_point3d [Re: Dooley] #468442
10/04/17 15:43
10/04/17 15:43
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
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painkiller  Offline
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Joined: Aug 2009
Posts: 1,438
Spain
probably you have to divide the curve in small straight lines


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Re: Draw_line3d or draw_point3d [Re: painkiller] #468444
10/04/17 15:59
10/04/17 15:59
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
perhaps circle sprites will do the trick better.


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Re: Draw_line3d or draw_point3d [Re: Realspawn] #468447
10/04/17 17:07
10/04/17 17:07
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Maybe using simple shader for this kind of visualisations will be better/easier. Unfortunately, I'm no good in shaders to write one. Draw_ functons all use particles, I'm afraid it's not possible to do such things with particles (like bending a streight line into a curve etc).

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Re: Draw_line3d or draw_point3d [Re: 3run] #468448
10/04/17 17:31
10/04/17 17:31
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
using draw line with small segments should work fine


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Re: Draw_line3d or draw_point3d [Re: Kartoffel] #468469
10/06/17 00:56
10/06/17 00:56
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline OP
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Dooley  Offline OP
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Joined: May 2005
Posts: 868
Chicago, IL
All helpful ... thanks!


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