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How to create good looking, realistic terrain?
#478195
09/18/19 12:59
09/18/19 12:59
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Joined: Feb 2007
Posts: 34 LUTZ
karmacomposer
OP
Newbie
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OP
Newbie
Joined: Feb 2007
Posts: 34
LUTZ
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How would I create good looking, vast terrain for use in the A8 engine for an open world-type game?
Are outside terrain editors necessary? How to import one that is massive but does not slow the engine to a crawl?
Is MED good enough to create a terrain? I did not see any normal terrain sculpting tools that most engines have.
Thanks.
Mike
Last edited by karmacomposer; 09/18/19 13:00.
YOU DREAM IT - WE CREATE IT! For custom scoring, audio, video and more for your games, visit www.rubidex.net
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Re: How to create good looking, realistic terrain?
[Re: karmacomposer]
#478218
09/20/19 18:30
09/20/19 18:30
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Joined: Feb 2007
Posts: 34 LUTZ
karmacomposer
OP
Newbie
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OP
Newbie
Joined: Feb 2007
Posts: 34
LUTZ
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What is GED? I never saw that one before.
Mike
YOU DREAM IT - WE CREATE IT! For custom scoring, audio, video and more for your games, visit www.rubidex.net
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