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[newton] hollow object physics #46327
05/19/05 09:59
05/19/05 09:59
Joined: May 2005
Posts: 97
G
gedimaster Offline OP
Junior Member
gedimaster  Offline OP
Junior Member
G

Joined: May 2005
Posts: 97
hi,

i'm trying to put an object into another hollow object. like a ball into a tube. but what physics model should i use for this tube? i can't find anything suitable from newton's default set of physics object. i tried playing around with all the options. none worked.

any clue?

Re: [newton] hollow object physics [Re: gedimaster] #46328
06/13/05 19:08
06/13/05 19:08
Joined: Apr 2005
Posts: 5
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Heka Offline
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Heka  Offline
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H

Joined: Apr 2005
Posts: 5
Did you try to make cylinder with WED then "Hollow Block" and assign a material to it - like wood_material?

Re: [newton] hollow object physics [Re: Heka] #46329
06/13/05 19:32
06/13/05 19:32
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
if you want the tube to be a dynamic object then you have to use a compound collision. with compound collisions you can construct concave collision shapes out of several convex collision shapes.

this chain demo uses compound collisions for example. -> http://newtondynamics.com/forum/viewtopic.php?p=10670&sid=b9ae72c0157cc3af30ba1e1378ed27f8#10670


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