Hi,
nobody have information about this? I can´t find an example and afraid that is it not possible with vertex shader.
I have tried to make a wave surfing on the beach shader on levelgeo but i looks terrible. So a terrain could make it better and i have experimented with a snow-terrain that aligns on levelgeo (
Script for Snow/Sand-Terrain formed on level geo).
But for simulating waves rolling on the beach is to cpu expensive i think, not tried it yet.
So can a trace done with VS?