Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
3 registered members (AndrewAMD, Grant, Neb), 908 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Bump mapping for sprites? #46474
05/23/05 16:45
05/23/05 16:45
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline OP
Serious User
capanno  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
Just asking, can I use bumpmaps on sprites? That would be cool to get an explosion look more 3d.

Re: Bump mapping for sprites? [Re: capanno] #46475
05/23/05 16:56
05/23/05 16:56
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
not sure about that... dont think so but could be wrong... Another alternative for better looking explosions would probally be using particles instead. Check out easy particles 3 if you havent allready. Its a really neat and handy tool , sorry cant be of more help.


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
Re: Bump mapping for sprites? [Re: FeiHongJr] #46476
05/23/05 18:27
05/23/05 18:27
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
yes you can use bump mapping on sprties..just assign it a material like anything else.

Re: Bump mapping for sprites? [Re: Matt_Aufderheide] #46477
05/23/05 22:10
05/23/05 22:10
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
@Cappano

You might also wanna take a look at this thread.

click here

Re: Bump mapping for sprites? [Re: Josh_Arldt] #46478
05/24/05 07:54
05/24/05 07:54
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline OP
Serious User
capanno  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
heh, that the same question isnt it...

Last edited by Capanno; 05/24/05 07:55.
Re: Bump mapping for sprites? [Re: capanno] #46479
05/25/05 01:14
05/25/05 01:14
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline

Expert
Nadester  Offline

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Just keep in mind, you can't use entskins in the material. (except for entskin1 of course...)


--Eric

Moderated by  Blink, Hummel, Superku 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1