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Re: Enough is Enough
[Re: capanno]
#46615
05/27/05 11:02
05/27/05 11:02
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Joined: Jul 2001
Posts: 1,269 Hopewell Jct, NY
Yulor
Senior Developer
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Senior Developer
Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
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Locoweed is absolutely correct.
What is missing from the shader forum is quite obvious. Their is no tutorial, that defines exactly how to start working with shaders from the ground up. Their are a few attempts at entry level explanations, but nothing that I would consider a great "help."
And for Rhuarc, who's opposition to this thread seems to be the most vibrant, I can garuntee you (without even reading your examples) that none of those tutorials is what Loco is talking about. Take the tutorial on the wiki, one line says "All you need to do is multiply R1 * R2 and LOOK what happens." Well that begs a few questions, what is stored in r1 and r2 that requires multiplication, not addition? Those are the types of questions that should be answered in a quality tutorial, not just, that this is what you have to do, but why you are doing it that way in the first place. That is how you LEARN a topic. Secondly, I'm taking it that no one asked you specifically to write the tutorial, so stop "being offended" by a post no one directed specifically at you, keep your mouth shut, and maybe some more knowledgable dedicated-to-helping-others forum members will make this tutorial, your flaming of locoweed is just a waste of time.
(I don't mean any of that personally Dan, but it needs to be said)
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Re: Enough is Enough
[Re: Matt_Aufderheide]
#46619
05/27/05 21:34
05/27/05 21:34
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Joined: Jan 2003
Posts: 142 England
Ranger1
Member
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Member
Joined: Jan 2003
Posts: 142
England
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Matt, Quote:
I'm not 'chosing to critize', the point is this: there are plenty of tutorials on this subject so why bother? Make some effort on your own. This whole thread was like saying, you shader poepl are lazy and have a duty to write tutorials for us newbs. come on.
This is a fairly puerile argument perhaps you should let it go...
Whilst all Answers are replies not all replies are Answers
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Re: Enough is Enough
[Re: Matt_Aufderheide]
#46621
05/28/05 14:21
05/28/05 14:21
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Quote:
I just dont see what's so hard about searching for basic info on the the web.. Wolfgang Engle has some very good shader tutorials up, better than any you would find here.
Though, I agree with the others for a certain 'gap of information', I also have to agree with matt ... Though most of the online available shader tutorials don't tell you how to make a gorgeous watershader and realtime dynamic sun light (or whatever), AND explain it entirely from top to bottom, there are lots of them to examine... The real pain in understanding shaders, is the need for time, and some people just need LOTS of time before they fully understand shaders... (me too btw ) Also a little something, I know some of us try digging up old shader threads here, and came to see that it's either not perfect coded (like DX8 code, which I know CAN be converted to DX9, but for complete newbies this could still be difficult or very timeconsuming) or some of the download links are dead... Well, as for my understanding of shaders, I just wished I've had more time to go through Wolfgang's books and stuff *sigh* ...
Cheers
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Re: Enough is Enough
[Re: PHeMoX]
#46622
05/28/05 15:46
05/28/05 15:46
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Joined: Jul 2001
Posts: 1,269 Hopewell Jct, NY
Yulor
Senior Developer
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Senior Developer
Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
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Quote:
I'm not 'chosing to critize', the point is this: there are plenty of tutorials on this subject so why bother?
Why don't we all just curl up in a ball and die?
The point is this, shut your mouth. We want a tutorial, why bother you ask? Because people need it. Just because you think we don't, doesn't mean we don't. If you were half as smart as you think you are, you'd just be quiet. Ever heard the expression less is more? If you don't want to see it happen, just don't offer to help, because if no one wants to see it happen, no one will help, and then locoweed will just make his own, your just wasting your time here.
edit.. and when locoweed makes his own, he will put you all to shame, and then you'll be sitting at your computer screen saying.. wow... i'm an idiot.
Last edited by Yulor; 05/28/05 15:48.
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Re: Enough is Enough
[Re: Yulor]
#46624
05/28/05 19:33
05/28/05 19:33
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
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Expert
Joined: Oct 2003
Posts: 4,131
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Quote:
The point is this, shut your mouth. We want a tutorial, why bother you ask? Because people need it. Just because you think we don't, doesn't mean we don't. If you were half as smart as you think you are, you'd just be quiet.
Are you being purposefuly dense? All i'm saying is that this basic stuff is covered in many places, and it's easy to find. I dont care if you want to make a tutorial. But what i wonder is that some people think that shaders are somehow A6 specific, and therefore require A6-based tutorials. This is of course not the case, and any shader written in assembly or HLSL is easily ported to A6...the same thing goes for most of the tutorials out there. So its easy to go out and find relevant information, you dont need to get it here.
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