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Re: Lightsaber Work [Re: FeiHongJr] #47819
06/14/05 13:43
06/14/05 13:43
Joined: Sep 2003
Posts: 4,959
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G
Grimber Offline OP
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Grimber  Offline OP
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Joined: Sep 2003
Posts: 4,959
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if you used something that was defiantly Lucas created. Like R2D2 or Han Solo, Darth Vader Tie Fighter, Millenium Falcon. Yes it is then.

But the concept of a 'lasersword' in sci fi isn't. there are pulp sci fi stories that go back to the 1950s and 60's that have such things. Infact, the concept of a 'sword' that emits energy of one elemental form or another goes back to pre biblical and mythologic times. Sword being a symobol of power, courage, virtue in many cultures, its not surpriseing to find referances in varois mythos of swords combined with the power of the elements ( air, earth, fire, water, darkness, light, good, evil)


even Lucas didn;t call it a lightsaber at first. he called it a laser sword:
(you can read sumations of the original story development here: http://www.starwarz.com/starkiller/writings/development_brendon.htm
)
Same as they can't copyright using the word 'blaster' for a laser pistol, or 'droid' for android ( android and robot are terms that go back to its origins in the Play 'R.U.R.' by Czech playwright Karel Capek in 1920-1921).

editied: BTW if you never read RUR i highly recomend it, you will find MANY sci fi robot stories parallel concepts it introduced. and its probably one of the first recognized modern era Sci fi works

Just don't Call it a lightsaber or use an actual object created by LucasArts.
( BTW th saber hilt in the above IS a LucasArt creation originaly... comes out of Jedi Academy)

Last edited by Grimber; 06/14/05 13:50.
Re: Lightsaber Work [Re: Grimber] #47820
06/15/05 09:40
06/15/05 09:40
Joined: Sep 2004
Posts: 260
UB,Mongolia
Olzii Offline
Member
Olzii  Offline
Member

Joined: Sep 2004
Posts: 260
UB,Mongolia
Thanks Grimber!

I want to change this script to car light. Can you give me some advises?


The Empire of the Mongols comprised the largest continuous land empire ever, reaching from Korea to Poland
Re: Lightsaber Work [Re: Olzii] #47821
06/15/05 11:21
06/15/05 11:21
Joined: Mar 2005
Posts: 527
Netherlands
RJDL Offline
Developer
RJDL  Offline
Developer

Joined: Mar 2005
Posts: 527
Netherlands
WOW!
this was just what I've been looking for!
thanks

Re: Lightsaber Work [Re: RJDL] #47822
06/15/05 12:23
06/15/05 12:23
Joined: Oct 2004
Posts: 75
Netherlands..
Anubis Offline
Junior Member
Anubis  Offline
Junior Member

Joined: Oct 2004
Posts: 75
Netherlands..
Hey another Star wars contribution... nice...
Works very nice... I'v also put it in my star wars rts example
If you select a jedi knight his sword will activate (or if someone attacks him)
and will deactivate when not selected or not in a battle.

he above game will not be released... because... i made it for an example and
inspiration (and maybe .. that I want to play someone else's star wars rts:p)

Last edited by Anubis; 06/15/05 15:48.
Re: Lightsaber Work [Re: Olzii] #47823
06/15/05 12:39
06/15/05 12:39
Joined: Sep 2003
Posts: 4,959
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Grimber Offline OP
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Grimber  Offline OP
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not sure on using particals for a cars lights, I mean it could be done but I think that would be a bit heavy handed of a method.

in user requests I did a little work on a headlight for a car using a model for the lights, and source to generate a spotlight, then attached transparent models to simulate the headlight beams.

you might want to look at that.

Re: Lightsaber Work [Re: Grimber] #47824
06/16/05 05:07
06/16/05 05:07
Joined: Sep 2004
Posts: 260
UB,Mongolia
Olzii Offline
Member
Olzii  Offline
Member

Joined: Sep 2004
Posts: 260
UB,Mongolia
When I use dynamics lights for car, it generates non circle spotlights.

Do you know why ? Please help me ?

Last edited by olzii; 06/16/05 06:27.

The Empire of the Mongols comprised the largest continuous land empire ever, reaching from Korea to Poland
Re: Lightsaber Work [Re: Olzii] #47825
06/16/05 09:02
06/16/05 09:02
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
Quote:

When I use dynamics lights for car, it generates non circle spotlights.
Do you know why ? Please help me ?




This is not the right place to post this.
Your post should be in the scripting section of the forum.

The reason that the lightspots are not round is because dynamic lights are vertex lights and the geometry doesn't have many polygons.
The more the polygons the better vertex lighting looks.
With more polygons the fps is decreased though.

Re: Lightsaber Work [Re: Josh_Arldt] #47826
07/16/05 05:14
07/16/05 05:14
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
I would love to try this code, but when I click on the link I got a 'page not found' message.


Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: Lightsaber Work [Re: FoxZero] #47827
10/23/05 06:56
10/23/05 06:56
Joined: Jan 2003
Posts: 1,142
California
Daedelus Offline
Senior Developer
Daedelus  Offline
Senior Developer

Joined: Jan 2003
Posts: 1,142
California
Does anyone still have this file by any chance?


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Re: Lightsaber Work [Re: Daedelus] #47828
10/23/05 16:51
10/23/05 16:51
Joined: Sep 2003
Posts: 4,959
US
G
Grimber Offline OP
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Grimber  Offline OP
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Joined: Sep 2003
Posts: 4,959
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i will check if I still have it on HD and if do upload it again. limited server space so i remove stuff often

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