Hi everyone,
I am totaly new to physics engine world .. so please try to be patient to my stupid questions
I want to know if its possible to apply physics to bones (character bones) ..
so when the bone face walls or other obstacles when its moving toward it it will bend over it .. like real bone of dead body when pull the body and its face walls
just this question .. I need to know the basics of how to implement this (if its possible of course)
thanks in advanced
and sorry for the bad english