Hello there,
I'm not sure if this is a bug, so I postet it before
here but without any result.
I defined a sky with sun by the following script:
Code:
sky my_tgasky1 {
type = <skydome04.tga>;
flags = dome,visible;
layer = 1;
scale_x = 4;
scale_y = 4;
speed_u = 0;
speed_v = 0;
}
sky my_tgasky2 {
type = <sky2_s.tga>;
flags = dome,visible,transparent,bright;
layer = 2;
scale_x = 4;
scale_y = 4;
speed_u = 2;
speed_v = 2;
}
sky my_tgasun {
type = <sun_yelow.tga>;
flags = visible,flare,bright;
layer = 3;
scale_x = 0.3;
scale_y = 0.3;
speed_u = 0;
speed_v = 0;
X = 90;
Y = 15;
Z = 60;
}
Now the sun sprite is rendered over the level geometry! This happens whenever I define a 'sky' without setting the dome or scene flag.
P_G