Newton! !!@$*@^*!#&&@%% ok, cursing done. This function "NewtonRemoveAllBodies();", do I use this before I change levels? I'm trying to get the level to restart when you are upside down on the ground for too long (Where do you find a turtle with no legs? Right where you found him!

). The script causes a crash when I try to restart the level with the newtonaddtyre and setmass or whatever. I know someone knows about this. Apreesh..