Hiya,
I am creating a first person camera application which needs to run in software mode. I experience a problem clipping on MDL based levels.
I get a strange warping effect, which im sure is caused by the clipping. The models use large triangles, rather than small ones, and so are warped into view:
The first image is within the tunnel. The second image is moving forward slightly, the right side of the tunnel warps into the view.
I have tried changed clip_near and far.
Is there a way to turn off clipping on MDLs ?
Any help from the Conitec or people whom have experienced similar problems would be greatful.
Thankyou.
RD
I have the latest Commercial version.