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[Newton] Driving on models #56754
10/02/05 21:02
10/02/05 21:02
Joined: Sep 2005
Posts: 85
London, UK
A
Ads123 Offline OP
Junior Member
Ads123  Offline OP
Junior Member
A

Joined: Sep 2005
Posts: 85
London, UK
Hi,

I have a car which I want to be able to drive on top of road models.
I have got models for different road pieces. But whn I put the newton car
on it (after giving it the newton wood entity behaviour), it seems to get stuck
on the road and does not move. If i do not give it the newton wood entity
behaviour then it just passes through it, thus making the sidewalks etc useless.
So how do I get it to drive over the road (model).

Thanks,
Ads123

Re: [Newton] Driving on models [Re: Ads123] #56755
10/02/05 22:20
10/02/05 22:20
Joined: Mar 2004
Posts: 541
Germany
Jupp Offline
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Jupp  Offline
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Joined: Mar 2004
Posts: 541
Germany
This is because Newton uses the old collision system. It uses the old bounding box.

Re: [Newton] Driving on models [Re: Jupp] #56756
10/06/05 17:27
10/06/05 17:27
Joined: Dec 2002
Posts: 73
Germany
J
Jim_beam Offline
Junior Member
Jim_beam  Offline
Junior Member
J

Joined: Dec 2002
Posts: 73
Germany
Hello,

I have asked the same question (car wheels penetrate...). So far no answer, the tyres appearantly do not have a collision property. Maybe you have more luck.
The tires seem to have no collision box at all.

JB


Jim Beam Commercial 6.40.5
Re: [Newton] Driving on models [Re: Jim_beam] #56757
10/09/05 18:37
10/09/05 18:37
Joined: Sep 2004
Posts: 178
J
jweb Offline
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jweb  Offline
Member
J

Joined: Sep 2004
Posts: 178
hi
i use the car with the standard Texture. No Problem. Work this ????
Make a sample an post it.

JWEB


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