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Tutorial: How to create tiled textures on models #61174
12/27/05 20:23
12/27/05 20:23
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline OP
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Thomas_Nitschke  Offline OP
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T

Joined: Jun 2003
Posts: 1,017
Germany
Hi everyone!
I just finished my little tutorial about tiled texture mappings on .mdl models as was requested in this thread.
This tutorial uses Blender to create a quick-and-dirty UV-mapping that can then be imported in MED. But why don't you just see yourself what's in there
Here you go!


PS. Any critiques welcome! This is my first "real" tutorial so please let me know what I could improve next time

Last edited by The Matrix; 12/27/05 20:26.

Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: Tutorial: How to create tiled textures on models [Re: Thomas_Nitschke] #61175
12/28/05 11:48
12/28/05 11:48
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline OP
Senior Developer
Thomas_Nitschke  Offline OP
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Joined: Jun 2003
Posts: 1,017
Germany
Oh c'mon folks, at least let me know whether it was useful for you


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: Tutorial: How to create tiled textures on models [Re: Thomas_Nitschke] #61176
12/30/05 16:39
12/30/05 16:39
Joined: Aug 2002
Posts: 673
Las Cruces, NM
JimFox Offline
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JimFox  Offline
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Las Cruces, NM
Hi Matrix,
This looks VERY promising. I will d/l blender and experiment with this. Tiled textures on models can be a useful thing, that is for sure.
Does blender import .mdl files easily?
Happy New Year!


Jim
Re: Tutorial: How to create tiled textures on models [Re: JimFox] #61177
12/30/05 17:26
12/30/05 17:26
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
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JetpackMonkey  Offline
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Posts: 1,659
San Francisco
Whoah-- does this mean I could create one small tile and texture it over a big model many times, just like you can with block geometry in WED?

Hm I'll have to get my toes wet with blender. I'm terrified of that interface! But I bet there's a way to do the same process in Maya or Max.

Thanks for the tutorial! I'll let you know how it goes for me!

Re: Tutorial: How to create tiled textures on models [Re: JetpackMonkey] #61178
12/31/05 12:14
12/31/05 12:14
Joined: Jun 2003
Posts: 1,017
Germany
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Thomas_Nitschke Offline OP
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Thomas_Nitschke  Offline OP
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Joined: Jun 2003
Posts: 1,017
Germany
Thank you both for your replies!
You know, this particular sectin of the fora suffers repliers - all the world reads topics but unfortunately only very few provide feedback. Thus, yours is truly appreciated

@JimFox: I never tried importing mdl files into Blender but since there only is a Tool for exporting MDLs, this appears not to be possible, at least from what I know.

@Jetpack_Monkey: This does mean you can use tiling textures on your MDL just like in WED, only you have to create the tiling in Blender first. Don't ask me why MED hasn't this built-in as it seems to support it just fine.

PS. That so-called "Interface" also terrified me. Don't fear it, I provided many screens to help finding the right button



Edit: Almost forgot to wish you all the best and a happy new year!

Last edited by The Matrix; 12/31/05 12:15.

Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: Tutorial: How to create tiled textures on models [Re: Thomas_Nitschke] #61179
12/31/05 12:43
12/31/05 12:43
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
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TheExpert  Offline
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that's cool for newbbies in that categorie !
But for models , in fact we tile the texture and do what we want , by
editing the UVs !!

And wings 3D is my best UVmapper tool : i apply 90% of time unfold mapping
for characters etc ...and you can edit UVs and export the UV texture
for painting above.
for levels some planar are enought; i highly recommend Wings3D (free tool)
and there are video tutorials about uvmapping

Re: Tutorial: How to create tiled textures on models [Re: TheExpert] #61180
01/03/06 16:36
01/03/06 16:36
Joined: Jun 2003
Posts: 1,017
Germany
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Thomas_Nitschke Offline OP
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Thomas_Nitschke  Offline OP
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Germany
I also heard of Wings3D being easy to use and the like, however I never got my hands on it yet. Whatsoever, it doesn't really matter which tool you use to do the tiled texture mapping as long as it isn't MED. Any program seems to have this functionality except MED


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: Tutorial: How to create tiled textures on models [Re: Thomas_Nitschke] #61181
01/04/06 15:37
01/04/06 15:37
Joined: Aug 2002
Posts: 673
Las Cruces, NM
JimFox Offline
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JimFox  Offline
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Las Cruces, NM
Well, I downloaded Blender and your tutorial worked like a charm. THanks a lot. I am really impressed, and I can see lots of uses for this. It enables me to make models with a lower polycount, that is for sure. I am in your debt, sir.

There is a tiny downside. I see what you mean about the difficult interface used by Blender. I am dumbfounded about how hard it is to figure out how to do the simplest thing. For example, I loaded a complex object in .lwo format to convert to 3dgs .mdl. I still have not figured out how to select all parts of the object and save them as one model. That would seem to be an easy task, but after a frustrating hour late last night, I finally gave up. I will look at tutorials today.
Best regards,


Jim
Re: Tutorial: How to create tiled textures on models [Re: JimFox] #61182
01/06/06 13:44
01/06/06 13:44
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline OP
Senior Developer
Thomas_Nitschke  Offline OP
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Joined: Jun 2003
Posts: 1,017
Germany
Though this is not 100% on-topic, I'll have a guess here
You might want to try switching Blender into Object Mode, then rightclick objects while holding shift to select them all, and finally go to Object->Join Objects. This should work as long as you didn't accidentially select any other object types such as light sources or the like...

Antwort auf:

I am in your debt, sir.





lol
Never ever. My pleasure

Last edited by The Matrix; 01/06/06 13:45.

Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: Tutorial: How to create tiled textures on models [Re: Thomas_Nitschke] #61183
01/09/06 07:55
01/09/06 07:55
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

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Matt_Coles  Offline

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Melbourne, Australia
very cool tutorial


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