Gamestudio Links
Zorro Links
Newest Posts
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AbrahamR), 717 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
lighmaps and dinamic shadows #61787
01/10/06 18:20
01/10/06 18:20
Joined: Sep 2003
Posts: 407
inside to my
er_willy Offline OP
Senior Member
er_willy  Offline OP
Senior Member

Joined: Sep 2003
Posts: 407
inside to my
the shadow_threshold is very hard transition

I playing with the mat_shadow for very time and I not can that both shadows are combined.

always the dinamica shadows this over the lighmap.


I wanna know very sure if not is posible.




thanks

Re: lighmaps and dinamic shadows [Re: er_willy] #61788
01/10/06 21:54
01/10/06 21:54
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
I'm not sure what you want.... you say you want to combine the dynamic shadow with lightmap? this isnt possible with the current shadow method, because it's just overlayed on top of everything else.


Sphere Engine--the premier A6 graphics plugin.
Re: lighmaps and dinamic shadows [Re: Matt_Aufderheide] #61789
01/10/06 22:08
01/10/06 22:08
Joined: Sep 2003
Posts: 407
inside to my
er_willy Offline OP
Senior Member
er_willy  Offline OP
Senior Member

Joined: Sep 2003
Posts: 407
inside to my
yes, thanks for the confirmation Matt.

Re: lighmaps and dinamic shadows [Re: er_willy] #61790
01/10/06 22:21
01/10/06 22:21
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
yes, this needs to be done with shaders really..

what the engine ought to do is to give you access to a texture rendered from the stencil buffer, which could then be projected onto everything and blended with the lightmap in a single pass... alternatively, this could be blurred a bit for soft shadows.

But since it doesnt you cant :P
(unless you make a dll)


Sphere Engine--the premier A6 graphics plugin.

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1