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Re: Max 8 to mdl7?
[Re: Jartain]
#61861
04/16/06 15:07
04/16/06 15:07
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Joined: May 2005
Posts: 97
gedimaster
Junior Member
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Junior Member
Joined: May 2005
Posts: 97
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can anyone explain the difference between mdl5 and mdl7 to me? what happened to the intermediate mdl6? is this mdl the same format as the quake-native mdl format?
thanks!
Imagination comes before creation.
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Re: Max 8 to mdl7?
[Re: gedimaster]
#61862
04/16/06 16:05
04/16/06 16:05
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
Expert
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Expert
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
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MDL7 has bones and now multi-textruing, mdl5 does not. And this MDL is different from that of quake. MDL6... I think that caught fire during the testing phase.
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Re: Max 8 to mdl7?
[Re: Tozzy]
#61864
04/17/06 14:00
04/17/06 14:00
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Joined: May 2005
Posts: 97
gedimaster
Junior Member
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Junior Member
Joined: May 2005
Posts: 97
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i read from somewhere that mdl7 can embed textures, does it? i did open up some mdls that show textures even not having them explicitly as separate files.
can mdl7 support transparent textures (with alpha values) too?
Imagination comes before creation.
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Re: Max 8 to mdl7?
[Re: gedimaster]
#61865
04/17/06 15:34
04/17/06 15:34
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
Expert
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Expert
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
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Yes it can, 32 bit TGAs. I'm thinking DDS cand o this, i've heard great things about that file type. I'll have to learn about it.
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Re: Max 8 to mdl7?
[Re: FoxHound]
#61866
04/17/06 16:02
04/17/06 16:02
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Joined: May 2005
Posts: 97
gedimaster
Junior Member
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Junior Member
Joined: May 2005
Posts: 97
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1. how can i make just one part of an mdl model take a texture with transparency (alpha)? e.g. a missile body (common imagemap) with a static simulated gas trail (texture with alpha)
2. can mdl take sub-objects that take transparent texture?
thanks...
Imagination comes before creation.
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Re: Max 8 to mdl7?
[Re: gedimaster]
#61867
04/17/06 18:06
04/17/06 18:06
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Joined: Oct 2003
Posts: 2,881 United Kingdom
Tozzy
Expert
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Expert
Joined: Oct 2003
Posts: 2,881
United Kingdom
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Quote:
i read from somewhere that mdl7 can embed textures, does it? i did open up some mdls that show textures even not having them explicitly as separate files.
This is true. When you import the skin and save the mdl, you can delete the separate source file .
Hi gedimaster,
The following link should tell you exactly what you need to know about models that use AT :
Alpha Explanation Here
Be sure to read the entire thread (especially Grimber's post at the bottom of the page).
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