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Online Highscores - Host your own #62320
01/20/06 02:07
01/20/06 02:07
Joined: Nov 2002
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poke_smot Offline OP
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poke_smot  Offline OP
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Included in the .zip is some php, some example cscript functions, and gshttpc.dll.

In order to use this you'll need to know how to install php scripts on your webserver.
You'll also need a mysql database.

Its developed with php 4.3.10 and mysql 4.0.25 but should also run in other versions (?) I don't see why not.

You can edit 'header.php' and 'footer.php' to customize your web feed.

The example cscript relies on gshttpc.dll but you can also do nearly the same thing with batch files.

This version of highscore management is very simple. It only supports a few things.
1) adding player accounts
2) updating player accounts
3) retrive info on specific player
4) game feed
5) web feed
6) MOTD

Credit is always nice but not required.
I would really like to hear of any improvements you make.

http://www.zingerhead.com/3dgshighscores.zip


Making guns illegal will save as many lives as making murder illegal.
Re: Online Highscores - Host your own [Re: poke_smot] #62321
01/20/06 15:53
01/20/06 15:53
Joined: Jan 2005
Posts: 79
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taipan Offline
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taipan  Offline
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I just wonder why noone posts a "hey, thats great, im gonna use it in my MMORPG im developing"

Havent seen the result of the code and what it really does but its probably great

Is there a game out there with the code implemented?


- A 3D world can be flawless...I want to live there
Re: Online Highscores - Host your own [Re: taipan] #62322
01/20/06 22:54
01/20/06 22:54
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poke_smot Offline OP
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Theres no game yet with this variation of code, its to soon.
But theres been quite a few games use other variations, only most of them aren't complete games.
But heres some that are complete(at least downloadable)

1) Pachinkoagogo
2) Natio (hes got some bugs in his game, the strange entries are nothing to do with my system)
3) FingerBang
4) Christmas Crisis 2

Of those games I only made one, so you see that people do use this stuff.


Making guns illegal will save as many lives as making murder illegal.
Re: Online Highscores - Host your own [Re: poke_smot] #62323
01/21/06 06:51
01/21/06 06:51
Joined: Sep 2005
Posts: 159
The Netherlands
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Dutchie666 Offline
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i was already expirimenting(good english? :P), and i am sure your code will also help me with managing to get it work good with my game.

so, thanks...

Re: Online Highscores - Host your own [Re: Dutchie666] #62324
01/21/06 14:26
01/21/06 14:26
Joined: Jan 2005
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taipan Offline
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taipan  Offline
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I'd like to create a game like www.roseonlinegame.com in the future but some blood, sweat and tears have to go first

I think it uses something similiar login and stuff!?


- A 3D world can be flawless...I want to live there
Re: Online Highscores - Host your own [Re: taipan] #62325
01/21/06 21:57
01/21/06 21:57
Joined: Sep 2005
Posts: 159
The Netherlands
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Dutchie666 Offline
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Dutchie666  Offline
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well rose online uses a login system that goes directly to the server of the game, so it wont connect to just a website to login...

Re: Online Highscores - Host your own [Re: taipan] #62326
01/23/06 12:34
01/23/06 12:34
Joined: Nov 2002
Posts: 601
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poke_smot Offline OP
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poke_smot  Offline OP
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This is more a score managment for singleplayer games.
You could use it for a MMORPG but you'd probably rather your server code did that.


Making guns illegal will save as many lives as making murder illegal.
Re: Online Highscores - Host your own [Re: poke_smot] #62327
04/04/06 20:02
04/04/06 20:02
Joined: Oct 2005
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hyde5659 Offline
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Any chance you could explain exactly how to implent this into a game?


How many of you think you know me?
Re: Online Highscores - Host your own [Re: hyde5659] #62328
04/04/06 22:49
04/04/06 22:49
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Posts: 601
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poke_smot Offline OP
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nitty gritty quick explanation..
3dgsHighscores.wdl is a working example. Just make your own test wmb and change the level name on line 8 in the script.
Notice each function is triggered by a keypress, thats just for your testing, remove those parts after testing.
Function txtDump() is for testing too.

Basicly, set the config settings at the top of '3dgsHighscores.php' and upload it to your server.
Now create a table in your mysql db with the same name you used in the config settings. There is a part in '3dgsHighscores.php' to help you do this.

Now you can use '3dgsHighscores.wdl' to test your highscore system. Be sure to change the serverUrl string to point to '3dgsHighscores.php' on your server. The "pretend game code" part is an example of the kind of data you game needs to feed the system.

edit*
oops, might have misread your question.
Mainly the interface is up to you, but let me dig around later, i think I have something.
example wise that is

Last edited by poke_smot; 04/04/06 23:05.
Re: Online Highscores - Host your own [Re: poke_smot] #62329
04/05/06 12:34
04/05/06 12:34
Joined: Oct 2005
Posts: 86
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hyde5659 Offline
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Thank you, I aprreciate it.


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