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Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: mpdeveloper_B] #218632
07/29/08 15:58
07/29/08 15:58
Joined: Nov 2000
Posts: 1,534
hamburg
Samb Offline
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Samb  Offline
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hamburg
Originally Posted By: mpdeveloper_B
wow, A7?

yes... why not? is there something "special" besides good art?

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Samb] #218638
07/29/08 16:31
07/29/08 16:31
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
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achaziel  Offline
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innsbruck, austria
holy freakin shit O_O


Yeah, but... Who is Lu?
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: achaziel] #218646
07/29/08 17:41
07/29/08 17:41
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
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sPlKe  Offline
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Posts: 4,206
Innsbruck, Austria
iŽd be more interested in how you did that. i suppose you tricked alot to make it look like this. shadow baking and stuff. what shaders did you use. did you use shaders?
what assets ie how many polygons are visible, how many model has this scene...

those are things i would be interested in^^

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: achaziel] #218663
07/29/08 19:12
07/29/08 19:12
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Very good 3D models.

But the scene is really empty , the character you control
some wall and floor ( no ennemies and no heavy poly scene )

Anyway clan an professionnal quality work.
Could we see a picture at hight resolution and the main model
in close view ?

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: ratchet] #218668
07/29/08 19:46
07/29/08 19:46
Joined: May 2006
Posts: 90
England
TigerTao Offline
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TigerTao  Offline
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Posts: 90
England
Very nice work Sebastian.

I really like what I can see of the character model. Im intigued as to how you have set up the armour on his back to deform. You have a metallic spinal armour piece and with the back deforming how do you keep the armour from bending so as to keep its solid structure?

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: TigerTao] #218675
07/29/08 20:31
07/29/08 20:31
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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Bay City, MI
i dont see why no one can believe this is made with a7, its not that intense.....

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: lostclimate] #218677
07/29/08 20:48
07/29/08 20:48
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
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Blade280891  Offline
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It is good though.:)


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Blade280891] #218816
07/30/08 19:25
07/30/08 19:25
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
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FoxZero  Offline
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Pennsylvania, USA
It's nice to see this project isn't dead, but this scene doesn't show much of anything, unless you just wanted to show off the character and camera perspective. smile

Oh and if you're using an over the shoulder view, rip off the Killswitch cover system. All the other guys are doing it lol. Killswitch is still awesome in my book.


Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Samb] #218948
07/31/08 13:37
07/31/08 13:37
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
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mpdeveloper_B  Offline
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Originally Posted By: Samb
Originally Posted By: mpdeveloper_B
wow, A7?

yes... why not? is there something "special" besides good art?

i suppose not, there are no enemies or anything, it makes sense. smile


- aka Manslayer101
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: mpdeveloper_B] #219756
08/04/08 12:38
08/04/08 12:38
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
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bart_the_13th  Offline
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B

Joined: Aug 2008
Posts: 482
Ummm... I cant see the screenshots... Dunno what happens...

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