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how would you convert... #69769
04/04/06 23:36
04/04/06 23:36
Joined: Jul 2004
Posts: 311
Aaron Offline OP
Senior Member
Aaron  Offline OP
Senior Member

Joined: Jul 2004
Posts: 311
Hi I want to know how can I get my .cob or .obj or .lwo models into the 3dgamestudio game engine. when I try opeining it in med it tell's me that it''s an unknown format. I also have .3ds and I convert those files into .mdl and then I loaded it in med and the med say's error too many skin's what does that mean? and how can I get around that? I also have particle generator 3 and I don't understand what to do with the animated pic frame's? I make a rocket exhust flame with mixed smoke but I want to attach that animated frames to the end's of the space shuttle model that I have so when the shuttle takes off it will so exhust comeing out of the rocket ending's.

Thanks for your time.

Re: how would you convert... [Re: Aaron] #69770
04/05/06 07:17
04/05/06 07:17
Joined: Sep 2005
Posts: 235
Switzerland - Zurich
sinnlos Offline
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sinnlos  Offline
Member

Joined: Sep 2005
Posts: 235
Switzerland - Zurich
Hi there...

i dont know if MED is capable of importing obj, cob or lwo-files.
But it can read 3ds...

If u open MED u have to go here: File/Import/From 3ds

The error u get (Too many Skins) is because u have multiple Textures on your exported mesh...
to get a workaround, u have to assign just a single texture, save it, export/import again.

ok... when u finally got the mesh into MED. Now u need to re-apply the Texture
to the mesh...
do this in the skin editor (in MED View/Skins)
then go File/Import/Skin Image and choose your Texture

the Texture-File can be a bmp, pcx, tga, dds (i'm always using tga's because it can use alpha-channels to do transparency and other cool stuff)
and the Texture-Size should always be 32*32, 64*64, 128*128, 256*256, 512*512, 1024*1024, 2048*2048, (4096*4096... will use alot of memory... i wouldnt go bigger than this)
u can also swap the values like this: 128*512, 1024*64, 512*256.... these are valid texture sizes.

to your last question about particles, i never did particles myself, so i cant give a answer on that.

cheers

sinnlos

PS: there are quite a few threads about importing different file formats into MED in this forum... maybe they are helpful to u.


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