Sorry, I think I was unclear, my model starts to dissapear the further it gets from the camera, close enough however to notice the holes in the face and body where the small polygons used to be. if it gets far enough away all that is left is a pair of legs. Is there any way to render the model without polygons dissapearing
There are about 6000 polygons in my human sized model, should I reduce this to mabye 3000? or is there a way I can get around this issue without reducing my model detail?