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Gamestudio run inside a browser? #70824
04/14/06 10:10
04/14/06 10:10
Joined: Nov 2005
Posts: 38
games
dewipatch Offline OP
Newbie
dewipatch  Offline OP
Newbie

Joined: Nov 2005
Posts: 38
games
Ok I know this question has been asked a while ago, but just to check that nothings been developed in the meantime I will ask it again.
Can Gamestudio run inside a browser?
I have been asked to make a web based historical recreation of a vanished building.Gamestudio is way ahead of VRML products like Cortona, in look and framerate, the only problem is it maybe cant be run inside a browser.
I need also to click on objects to get further info in seperate windows.
Anybody know anything please?

Re: Gamestudio run inside a browser? [Re: dewipatch] #70825
04/14/06 13:42
04/14/06 13:42
Joined: Nov 2004
Posts: 888
B
beegee Offline
User
beegee  Offline
User
B

Joined: Nov 2004
Posts: 888
no, it can't. maybe a plugin will help out that.

Regards,
#benny#

---------
GenuineMotors.de


Fratch - Newer statistics panel for GameStudio
Re: Gamestudio run inside a browser? [Re: beegee] #70826
04/14/06 16:06
04/14/06 16:06
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
I too posted this feature idea a few years ago-- it'd be a brilliant option-- and A6 could compete with the struggling few 3D browser plugs out there.

I'd love it. It would also shoot A6 into the forefront, just like Flash was once just an unpopular paint program (futuresplash paint), but when macromedia bought it and made it a plugin, BAM it became an all-around killer app.

Re: Gamestudio run inside a browser? [Re: JetpackMonkey] #70827
04/14/06 16:59
04/14/06 16:59
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
I love this idea. With it, I could probably have pannable, tourable views of my dream worlds for my rather extensive dream journal, especially for the best of my dreams. However, the files for browser-related stuff would need to be compressed (care to download a 3 MB file for just the plain textures, or download 200 KB for compressed textures (compressed as in taking Winzip to it, not turning 16-bit textures into 4-bit textures).


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials
Re: Gamestudio run inside a browser? [Re: ulillillia] #70828
04/14/06 18:04
04/14/06 18:04
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
woo ulillillia! i would love to see that!!

yeah-- maybe WED could automatically optimize and compress the textures for streaming.

plus more people are willing to play games online in a browser than downloading shareware ones.. and you can get all that excellent traffic from blogs and places link metafilter

I'd love to make a free demo version of my game to play online, and then you could download the full version after you've tried it out

Re: Gamestudio run inside a browser? [Re: JetpackMonkey] #70829
04/14/06 20:03
04/14/06 20:03
Joined: Nov 2005
Posts: 38
games
dewipatch Offline OP
Newbie
dewipatch  Offline OP
Newbie

Joined: Nov 2005
Posts: 38
games
I think the scope for,for a start educational aplications would be enormous
, kids learn faster and more intuitively with 3D demonstrations. Theres complaints about boys falling behind academically, give them a virtual 3D environment and they will solve any problem, if the exams could be staged in a game environment then boys would excell.
The current 3D web graphics are just not half as engaging as game graphics, most of the scenes are slowed down drastically when you place a couple of lights, unlike Gstudio, where they are "pre baked", ok the file sizes may be bigger, but whats a few meg nowadays, ideally it would be streamed, geometry first.
Online multy player games is the future....go west....

Re: Gamestudio run inside a browser? [Re: dewipatch] #70830
04/14/06 20:33
04/14/06 20:33
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Though i don't see conitec going in this direction, think they're gonna keep on the same 'click together amateur/semi professional games' path, which is really a pity, but this is probably too radical of a change for them.

bummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmer.

b/c there is a need for this kind of thing

Re: Gamestudio run inside a browser? [Re: JetpackMonkey] #70831
04/15/06 00:57
04/15/06 00:57
Joined: Nov 2005
Posts: 9
Texas
Sam_Elliott Offline
Newbie
Sam_Elliott  Offline
Newbie

Joined: Nov 2005
Posts: 9
Texas
If it can be done with a plug-in there is no reason to sacrifice the click together universality of the development pipeline. It would be good for all.


In this world, pure cussedness wil carry your further than a Comanche's pony. _Ned White 1880
Re: Gamestudio run inside a browser? [Re: Sam_Elliott] #70832
04/15/06 22:28
04/15/06 22:28
Joined: Oct 2003
Posts: 2,881
United Kingdom
Tozzy Offline
Expert
Tozzy  Offline
Expert

Joined: Oct 2003
Posts: 2,881
United Kingdom
@dewipatch:

Looks like you'll have to take the Flash route instead.

Re: Gamestudio run inside a browser? [Re: Tozzy] #70833
04/16/06 13:38
04/16/06 13:38
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
I highly doubt Conitech would ever make 3DGS browser compatible. It would mean creating a whole new program. They would have to make an ActiveX control for their program, Which basically means... ALOT of code changing. You can keep asking for it, but I wouldn't wait or hope for it.


xXxGuitar511
- Programmer
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