|
1 registered members (Grant),
999
guests, and 2
spiders. |
|
Key:
Admin,
Global Mod,
Mod
|
|
|
Example shaders..
#70899
04/14/06 19:42
04/14/06 19:42
|
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
OP
Expert
|
OP
Expert
Joined: Feb 2006
Posts: 2,185
|
I think it would be nice to also have example shaders and example scripts for new engine features...although it's not really a feature...
- aka Manslayer101
|
|
|
Re: Example shaders..
[Re: mpdeveloper_B]
#70900
04/14/06 19:42
04/14/06 19:42
|
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
OP
Expert
|
OP
Expert
Joined: Feb 2006
Posts: 2,185
|
or like template shaders...
- aka Manslayer101
|
|
|
Re: Example shaders..
[Re: mpdeveloper_B]
#70901
04/15/06 16:56
04/15/06 16:56
|
Joined: Mar 2002
Posts: 7,726
old_bill
Senior Expert
|
Senior Expert
Joined: Mar 2002
Posts: 7,726
|
Something like that is allready on the list, check out the forecast: http://www.conitec.net/forecast.htmold_bill
Success is walking from failure to failure with no loss of enthusiasm.
|
|
|
Re: Example shaders..
[Re: old_bill]
#70902
04/15/06 18:56
04/15/06 18:56
|
Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
|
Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
|
... or, even better, documented in the manual. The manual contains practically nothing about shaders. I find it an inconvienience.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
|
|
|
Re: Example shaders..
[Re: mk_1]
#70904
05/12/06 15:39
05/12/06 15:39
|
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
OP
Expert
|
OP
Expert
Joined: Feb 2006
Posts: 2,185
|
maybe so, however it would be nice for the manual to explain this
- aka Manslayer101
|
|
|
|