When looking at scaling objects I discovered when you have a regular model from MED and import it into WED and start to scale it, its bottom origion stays in the same spot along the z axis and according to where you put it in MED it scales away from that point in a given direction from where it is scaled according to WED, (sorry about explanation, I don't know how to offer a picture to show you guys, anyway this isn't important). Anyway this is all true except for when I tried to make a sphere that was 1 quant big for scaling purposes, all rules then were thrown out the window, it scaled normally except for the fact that the z axis, no matter where I put it in WED or MED increased as I scaled it. Is it possible to make small models and then scale them? This isn't a typical process but I was wondering if it was possible.