No it´s not the same I think; And a documentation for .wad files I´ve never seen, not in the wiki and either in the manual. You could post in the 'Aks Conitec' forum, i´m sure one of the developers will help you
Re: I want to add .wad support to 3D World Studio
[Re: TWO]
#71835 04/23/0615:5504/23/0615:55
The .wad format is different, as it supports 32-bit textures inside the wad. From what I know, you're limited to 256-colors for HL and Quake...I know when I have "Quake" selected as the game when using QuArK to make maps, it will not let me use the "standard.wad" for 3dGS.
^_^
"We've got a blind date with destiny...and it looks like she's ordered the lobster."