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Entity is bright... just one side #72931
05/02/06 13:47
05/02/06 13:47
Joined: May 2005
Posts: 232
Curitiba/Brazil
nunofontoura Offline OP
Member
nunofontoura  Offline OP
Member

Joined: May 2005
Posts: 232
Curitiba/Brazil
Well, I have an annoying problem, here.

I have a door built as a map entity. The problem is that one side is too bright.

I try the most common issus and I can say:
1. The door is not interscting any block
2. The lights in entity are the same as the level.

Here is one side of the door.
Here is the "bright" side of the same door.

How can I fix this?

Thanks!

Re: Entity is bright... just one side [Re: nunofontoura] #72932
05/02/06 20:58
05/02/06 20:58
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
was there a sun in the level when you compiled the door?


xXxGuitar511
- Programmer
Re: Entity is bright... just one side [Re: xXxGuitar511] #72933
05/04/06 13:15
05/04/06 13:15
Joined: Apr 2006
Posts: 33
Sweden
D
dby Offline
Newbie
dby  Offline
Newbie
D

Joined: Apr 2006
Posts: 33
Sweden
I noticed this too. One side of map entities are lit by the sun even though I set the sun to pitch black. Couldn't figure it out, so I just set the sun elevation to 90 degrees where it will be least noticed as a temporary solution.
...would be nice if someone has a better solution tho.


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