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Turnbased RPG style movement script, NPC follow.
#73578
05/08/06 06:45
05/08/06 06:45
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Joined: Nov 2004
Posts: 862 Australia
DavidLancaster
OP
User
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OP
User
Joined: Nov 2004
Posts: 862
Australia
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Recently threw this script together, kinda works like the movement in FF8, with 2 party memebers following you around: http://www.churness.com/axys/RPGTurn.zipIt works quite well but your party memebers get stuck sometimes, and I've no idea how to stop them getting stuck 100%. I've managed to stop them getting stuck in most circumstances, but it seems with going around corners it still happens every now and then. Press 1 to switch between your party memebers. I've also implemented a basic type of camera, the camera that is used is the one that is closest to the player.
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Re: Turnbased RPG style movement script, NPC follow.
[Re: Silent_Assassin]
#73580
05/09/06 16:10
05/09/06 16:10
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Joined: Jun 2005
Posts: 656
Grafton
User
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User
Joined: Jun 2005
Posts: 656
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Great job coding this AxysPhenomenon. Very good example of this type of behavior and player movement also. Very nice of you to contribute this.
Thanks!
Not two, not one.
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Re: Turnbased RPG style movement script, NPC follo
[Re: Lion_Ts]
#73585
05/11/06 11:14
05/11/06 11:14
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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This is very nice and helpfull  !!!! Thxn AxysPhenomenon, you're a real help to this community !!!!!
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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