Ok finally it tries to run the script when I test the level but then it goes down the list of all the included scripts saying error that it can't load all. listing each one, the scripts that are called by the code "include". How the heck am i supposed to fix this problem? Rewrite the entire engine all by myself so that when a line of code tells the engine to include another script that it will actually do it?!
Here is an example of my problem:
< include ^gid01.wdl>;>
SHOOTER_PROJECT.WDL 22:2 Error (26) can't open gid01.wdl