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Remington Shotgun #77085
06/08/06 17:05
06/08/06 17:05
Joined: Nov 2003
Posts: 1,267
ef
C
Christoph_B Offline OP
Serious User
Christoph_B  Offline OP
Serious User
C

Joined: Nov 2003
Posts: 1,267
ef
hi,

unskinned, 470 faces, low poly, nothing special.

do wathever you want with it *g*




DOWNLOAD


sef
Re: Remington Shotgun [Re: Christoph_B] #77086
06/08/06 18:38
06/08/06 18:38
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

Serious User
TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
Very nice Chris, as always

Re: Remington Shotgun [Re: TWO] #77087
06/08/06 18:50
06/08/06 18:50
Joined: Sep 2003
Posts: 4,959
US
G
Grimber Offline
Expert
Grimber  Offline
Expert
G

Joined: Sep 2003
Posts: 4,959
US
looks very nice poly count is good for a weapon with allot of curved sufaces.

link is bad? getting Object not found error

Re: Remington Shotgun [Re: TWO] #77088
06/09/06 03:16
06/09/06 03:16
Joined: Sep 2003
Posts: 648
Switzerland
snake67 Offline
User
snake67  Offline
User

Joined: Sep 2003
Posts: 648
Switzerland
Dead link!!!

Re: Remington Shotgun [Re: Christoph_B] #77089
06/09/06 10:46
06/09/06 10:46
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Looks nice Christoph_B, you said
Quote:


470 faces, low poly, nothing special.




Well I think a 470 faces low poly shotgun isn't
that easy to model

Can't dowload it
I'm getting the same error as grimber and snake67

Last edited by frazzle; 06/09/06 10:47.

Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Remington Shotgun [Re: frazzle] #77090
06/09/06 18:39
06/09/06 18:39
Joined: Nov 2003
Posts: 1,267
ef
C
Christoph_B Offline OP
Serious User
Christoph_B  Offline OP
Serious User
C

Joined: Nov 2003
Posts: 1,267
ef
thx very much for the nice words and sorry for the link, should not happen

i fixed it:

NEW DOWNLOAD FIXED


sef
Re: Remington Shotgun [Re: Christoph_B] #77091
06/09/06 19:08
06/09/06 19:08
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Ah, now it works
Again great work on the model !!!!

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Remington Shotgun [Re: Christoph_B] #77092
06/11/06 13:19
06/11/06 13:19
Joined: Jun 2006
Posts: 305
newcastle nsw australia
chaotic_dragon Offline
Senior Member
chaotic_dragon  Offline
Senior Member

Joined: Jun 2006
Posts: 305
newcastle nsw australia
omfg m8 im new to modeling and ive only been using for about a week and can u plz gimme a tip on how to get such good curves on a model if u help me ill do any future work free ;D

~cheers.chaotic dragon~


looking for team members please send email to cdtjones69@hotmail.com or go to www.conflict-games.com

Regards
Chris Jones,
Conflict Games
Re: Remington Shotgun [Re: chaotic_dragon] #77093
06/12/06 11:09
06/12/06 11:09
Joined: Nov 2003
Posts: 1,267
ef
C
Christoph_B Offline OP
Serious User
Christoph_B  Offline OP
Serious User
C

Joined: Nov 2003
Posts: 1,267
ef
concentrate an building the outline of the objects when low poyl modelling, realize, where the main curves are and build your model like they are.

then you have to practice^^


sef
Re: Remington Shotgun [Re: Christoph_B] #77094
06/17/06 15:32
06/17/06 15:32
Joined: Dec 2004
Posts: 1,509
München
anarchie2199 Offline
Serious User
anarchie2199  Offline
Serious User

Joined: Dec 2004
Posts: 1,509
München
Looks nice with 470 polys.


aktuelle Projekte: Medizinstudium
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