Hi xbox 360 , the ent_animate is a command in programming , what we were talking about is to animate a glass breaking of the window's in a car model when you shoot it, I had to create the animation in med and then script it in wed or create a script that would play the animation so the script above is the script I would need to make in order to play that animation when a bullet hit's the glass 3 times the glass would shatter, that ent_animate is a command that you want to script a entity animation.What it really is, is to control when the animation will be played by checking the event's so the animation won't play unless a bullet model hit's the window three times that's what it say's up above, in that script but I could change it, if I want to.
To answer your question the ent_animate is the control of when the animation is going to be played, you would need to animate models by med or a modeling software. SHOOT is what he suggest to name the animation frames like shoot1 ect.
Last edited by Aaron; 06/23/06 16:06.