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Re: "2d" shooter new screens [Re: Gurke] #78396
06/24/06 20:34
06/24/06 20:34
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Sounds good to me gurke !!
PS: The Cramp Twins is a cartoon show on the CN channel(Cartoon Network)
I don't know if you guys know this channel in Germany ??


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Re: "2d" shooter new screens [Re: frazzle] #78397
06/28/06 09:42
06/28/06 09:42
Joined: Sep 2005
Posts: 159
Germany, nrw
Chansang Offline
Member
Chansang  Offline
Member

Joined: Sep 2005
Posts: 159
Germany, nrw
hi,
also erstmal mein Eindruck vom Spiel(damit du nicht die Lust daran verlierts ).
Ich finde dein Spiel echt genial(sag ich dir aber nichts neues ). Ne im ernst, hab es gespielt und finde es total cool.

Aber eine Frage hätte ich noch, wie hast du die Levels gemacht ? Sind es blöcke, modelle oder doch Sprites? Da ich selbst ein 2d game machen möchte, würde mich das schon interesieren. Hoffe du kannst mir nen Tip in bezug auf meine Frage geben. Wenn nicht, kann ich es verstehen

Den Namen des Spiels würde ich übrigens auf jedenfall beibehalten!!

So, bevor ich auf meiner eigenen Schleimspur ausrutsche ,
wünsche ich dir viel Erfolg und freue mich auf die fertige Version.

Re: "2d" shooter new screens [Re: Chansang] #78398
06/28/06 15:55
06/28/06 15:55
Joined: Dec 2003
Posts: 749
Germany: Hamburg
Gurke Offline OP
Developer
Gurke  Offline OP
Developer

Joined: Dec 2003
Posts: 749
Germany: Hamburg
@frazzle: I don`t think that there is a chanel called like this in germany but I might be wrong..^^

@Drunkenmaster:
First thank you for your kind words (I hope you don`t mind me keeping the thread in english).
But I was realy shocked when I read that you played the game (or do you mean the video?!? ). As far as I know I haven`t published a demo version yet^^!
To the level topic: Like I mentioned in the first post (faaaaaaaar at the end of the post using the edit function^^') the game is made with fake 2d what is pretty easy to do.
Like you assumed the level is done with blocks.
You simply have to texture one side of the block and set on all other sides of the block the "none" flag. This way you get the illusion of a 2d-world!
I already got a pm in which somebody asked me the same thing.
I always thought that it would be obvious how this effect is made.

To everyone who is also interrested in this topic:
The first game (well.. lets call it a testlevel^^) I made this way was a "Super Mario Land 1" like game (also without colors^^).
If there is enough interrest in the community in such a game I could contribute it (maybe with a small documentation on how I made the 'game').
I was always ashamed of the script I wrote and the graphics I made for the game so I never showed it to the community.
If there is enough interrest I will have to rewrite most of the script and I don`t have much time to work on my projects at the moment anyway (soon I have hollidays^^) so it would take some time till I will be able to contribute it.
If the small explenation I gave is enough just say it^^.
-----------------------------------------------------------------------

Back to my game:

I wasn`t able to work much on the game so there are no real changes till now but I will be able to show some new screens at weekend.
I want to show some examples of the comic strips that link the levels so you can give me some tips on the comic style.
I also want to present some main charakters that are pretty important for the story soon.
Hmm... till now I always kept what I promised so I hope I will be able to show all of this at the weekend to the community!

Thanks and keep on posting,
~Gurke


http:\\www.cybergurke.de.vu letztes Update: 02.08.2006 ---------------------------- Aktuelle Projekte: -P.I. Storys
Re: "2d" shooter new screens [Re: Gurke] #78399
06/28/06 17:21
06/28/06 17:21
Joined: Sep 2005
Posts: 159
Germany, nrw
Chansang Offline
Member
Chansang  Offline
Member

Joined: Sep 2005
Posts: 159
Germany, nrw
OH!!! sorry, Gurke^^
I saw the video last night and I was very tired^^

I thought that I had played your game^^ *shame on me*
but I just move the mouse while the movie was playing, just to get the feeling that I am playing

As you can see, can't wait for the demo

thanks for the info about the leveldesign and YES I am interrested in your "mario" script

see ya!

Re: "2d" shooter new screens [Re: Chansang] #78400
06/29/06 01:11
06/29/06 01:11
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
i love it^^
simple put: amazing. while visually nothing but great style, the video makes fun to watch^^

Re: "2d" shooter new screens [Re: sPlKe] #78401
07/07/06 13:44
07/07/06 13:44
Joined: Dec 2003
Posts: 749
Germany: Hamburg
Gurke Offline OP
Developer
Gurke  Offline OP
Developer

Joined: Dec 2003
Posts: 749
Germany: Hamburg
@ Drunken Master: The demo will definitely take some time to finish ^^ but I will work as fast as possible to finish a playable version!
Also the mario example will take some time but I will do my best^^.

@Spike: Thanks!

-----------------------------------------------------------------------------
I wasn`t able to work much on the game in the last few days but now I got summer holidays (my last summer holidays^^) and have some time to continue to work on it!
I know I promised to show new characters last weekend so I hope you don`t mind me to show them now nearly a week later^^:

First of all a female character:

Angel
She is one of three boss enemys that the hero has to survive.

Mike 'MAD' Mechanic:
Mike
Mike is like his name says a evil mechanic. He looks quite dumb but he is fast and violent so you won`t have the time to judge him by is outward appearance^^!
(Please ignore his boots. They are terrible!)

Last but not least, the "unknown":
unknown
Less is known about this guy. He is the one our hero has to observe in the beginning and might play an important role in the plot of the game!

Bump.... this is everything new I guess so post lots of ideas and comments on old or new characters! I need new ideas!

~Gurke


http:\\www.cybergurke.de.vu letztes Update: 02.08.2006 ---------------------------- Aktuelle Projekte: -P.I. Storys
Re: "2d" shooter new screens [Re: Gurke] #78402
07/10/06 18:55
07/10/06 18:55
Joined: Jan 2006
Posts: 968
EpsiloN Offline
User
EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968
This looks pretty good it reminds me too for Maddness.
I have only 2 crits for you , or maby a suggestions
You should make collision on the bullets to hit the 'platforms' because that looks like cheating on the video , shooting the AI from below
And the second one , make the head turning when you point up or down.

Again , pretty good. Keep up the work and , personaly , I cant wait to play the demo


Extensive Multiplayer tutorial:
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Re: "2d" shooter new screens [Re: EpsiloN] #78403
07/12/06 09:48
07/12/06 09:48
Joined: Dec 2003
Posts: 749
Germany: Hamburg
Gurke Offline OP
Developer
Gurke  Offline OP
Developer

Joined: Dec 2003
Posts: 749
Germany: Hamburg
Thanks for the suggestions epsilon!
I will see what I can do about the bullets flying through the platforms.

I want to announce that I won`t be able to post new screens of the game in the next two weeks (I am on holidys with some good friends^^).
So stay tuned ^^!!
If you have questions, critics, suggestions or what ever pleas post here or send me a PM. I will definitly answere all of them when I am home again!

~Gurke


http:\\www.cybergurke.de.vu letztes Update: 02.08.2006 ---------------------------- Aktuelle Projekte: -P.I. Storys
Re: "2d" shooter new screens [Re: Gurke] #78404
07/12/06 10:59
07/12/06 10:59

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Hi Gurke!

Schau dir mal deinen Link in deiner Signatur an - ist so wohl nicht geplant?
Wenn du deine URL mit http:// beginnst, passiert das nicht mehr...

mercuryus

[EDIT] PS: WIR WOLLEN JETZT EINE SPIELBARE DEMO!!!!

Last edited by mercuryus; 07/12/06 11:00.
Re: "2d" shooter new screens [Re: ] #78405
07/12/06 11:11
07/12/06 11:11
Joined: Dec 2003
Posts: 749
Germany: Hamburg
Gurke Offline OP
Developer
Gurke  Offline OP
Developer

Joined: Dec 2003
Posts: 749
Germany: Hamburg
Mit dem verlinken in der Signatur hab ich nur probleme ...
Egal so geht es auch^^!
Eine Demo wird es bevor ich von meiner kleinen Reise wieder komme wohl nicht geben, allerdings werde ich alles dran setzen so bald wie möglich etwas handfestes vorweisen zu können! Mir persönlich macht es nämlich auch keinen Spaß immer wieder die demo verschieben zu müssen .
Ich kann jedoch schon mal soviel sagen, dass in meiner ersten Demo zumindest der Survival-Modus und eine noch sehr verbugte version des Multiplayer Modus enthalten sein werden!
Bis zum relese der Singleplayer Demo wird es jedoch noch eine Weile dauern.
Also bis Morgen habt ihr noch Zeit mich über weitere Details zum Spiel zu befragen, dann nehme ich nämlich ersteinmal eine PC Auszeit^^!

~Gurke


http:\\www.cybergurke.de.vu letztes Update: 02.08.2006 ---------------------------- Aktuelle Projekte: -P.I. Storys
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