ok, i have a castle level here created in 3DGS that i want to export to .map, so i can in turn export that to BSP to use in a quake2 based game called digital paintball.

the problem is, the .map format i can export to in 3DGS dosent seem to be compatible with the BSP editor im using, i just get a crash while trying to load it.

so is the .map format designed for quake? or is it something else thats totally incompatible.