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exporting material... #80510
07/06/06 17:33
07/06/06 17:33
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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Joined: Feb 2006
Posts: 2,185
how can you export materials with the model editor, i have A6 v3.2


- aka Manslayer101
Re: exporting material... [Re: mpdeveloper_B] #80511
07/06/06 19:34
07/06/06 19:34
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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Joined: Feb 2006
Posts: 2,185
or if i cannot do that is there a way to have the material that u edit in med apply to the finished model and load in the level?


- aka Manslayer101
Re: exporting material... [Re: mpdeveloper_B] #80512
07/07/06 21:30
07/07/06 21:30
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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???


- aka Manslayer101
Re: exporting material... [Re: mpdeveloper_B] #80513
07/08/06 23:24
07/08/06 23:24
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
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Blattsalat  Offline
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Joined: Jul 2002
Posts: 5,181
Austria
easiest way is to upgrade to the latest version because it supports materials direct for every single model in med.

cheers


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: exporting material... [Re: Blattsalat] #80514
07/11/06 01:45
07/11/06 01:45
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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thank you however i cannot because the game i am working on is already with a6 3.2, and i do not want to remake everything, so whats the hard way


- aka Manslayer101
Re: exporting material... [Re: mpdeveloper_B] #80515
07/12/06 20:21
07/12/06 20:21
Joined: Feb 2006
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mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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so i guess there is no way to do it with 3.2 correct?


- aka Manslayer101
Re: exporting material... [Re: mpdeveloper_B] #80516
07/13/06 07:22
07/13/06 07:22
Joined: May 2005
Posts: 138
jamrud khatulistiwa
Kotakide Offline
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Kotakide  Offline
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Posts: 138
jamrud khatulistiwa
Quote:

thank you however i cannot because the game i am working on is already with a6 3.2, and i do not want to remake everything, so whats the hard way




then you just upgrade only the MED application,
and leave the WED to it version (6.32)
maybe...

Re: exporting material... [Re: Kotakide] #80517
07/16/06 02:36
07/16/06 02:36
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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but i would still have the same problem, i found out that models, worlds, and some scripts do not work when you have upgraded from 3.2, as quoted in the update:
Quote:


Unlike in previous versions, 6.40 is not completely compatible with 6.31...





which is what i started with

Last edited by Manslayer101; 07/16/06 02:36.

- aka Manslayer101
Re: exporting material... [Re: mpdeveloper_B] #80518
07/16/06 02:37
07/16/06 02:37
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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i just think i will get smee2 and try the same thing, unless it is possible with 6.32


- aka Manslayer101

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