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Make Backof Polygons Untouchable #80844
07/09/06 12:31
07/09/06 12:31
Joined: Mar 2003
Posts: 4,427
Japan
A
A.Russell Offline OP
Expert
A.Russell  Offline OP
Expert
A

Joined: Mar 2003
Posts: 4,427
Japan
As the title says. Since the reverse side of polygons is invisible it makes sense that they should also be untouchable.

Re: Make Backof Polygons Untouchable [Re: A.Russell] #80845
07/09/06 12:53
07/09/06 12:53
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
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ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
You mean when making selections? There are uses for being able to select the reverse side of polygons, but there are cases where it could become a nuisence (sp.?). Perhaps having a configuration option might be better.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials

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