I'm using about 60 different PCX panels in a game. I'd like to use 256 colors panels do decrease the final size of the game files. But, when I open one of these panels, it shows miscolored graphics.
Everything is fine when I use 16 bit panels. Is there a way to use 256 color graphics panels in a 16 (ou 32) bit game?
Unless you have equal to or less than 256 colors, you'll see distortions. Other than that, change the palette used.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials