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Re: Map compiling takes forever
[Re: NL_3DGS_n00b]
#82166
07/19/06 18:26
07/19/06 18:26
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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Also, don't scale your texture anything below 0.25 when using blocks. Model-only levels provide tons of advantages, I strongly suggest using them instead. 50 times faster rendering speed, otherwise unlimited level area (to four million quants diameter), freedom of size and shape, near-instant build times, and more than just this.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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Re: Map compiling takes forever
[Re: Akumavs]
#82169
07/26/06 14:21
07/26/06 14:21
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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Nexus shouldn't get much above 192 MB for todays's systems. 64 MB is a decent mid-range and is what I use by default.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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