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Re: Humble Bee Island [Re: harleyb12] #103687
04/11/07 09:13
04/11/07 09:13
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline OP
Member
zwecklos  Offline OP
Member

Joined: Sep 2005
Posts: 274
Switzerland - Zurich
Quote:


yeh, the new time_step variable doesn't seem to work completely correctly. I've had speed issues too.





We only use "time" but we will have a closer loock at time_step thanks for the hint


Quote:


I doubt your interested in the change, but Excessus and I are developing a normal-mapped terrain system. Check it out in the shaders section...




Looks very promising. We'll keep that in mind for future projects.


Quote:


models made in med? or primitives in wed? ether way how did you get it to look so smooth?!?!




We dont use any wed-primitives and the models are made in an external modeling-software.

cheers

Sinn & Zweck

Re: Humble Bee Island [Re: zwecklos] #103688
04/11/07 09:57
04/11/07 09:57
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
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bstudio  Offline
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Joined: Aug 2006
Posts: 652
Netherlands
the time command was replaced with time_step, but time still works though


BASIC programmers never die, they GOSUB and don't RETURN.
Re: Humble Bee Island [Re: bstudio] #103689
06/05/07 17:32
06/05/07 17:32
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline OP
Member
zwecklos  Offline OP
Member

Joined: Sep 2005
Posts: 274
Switzerland - Zurich
Hi all,
Im just wondering if anyone of you guys know, where to get a soundeffect for our bee (the buzzing of the bee)
It should be kinda neutral to make sure that it's not going to be annyoing after hearing it over and over again.
I was searching the net for hours and couldnt find anything useable.

Would be cool if anyone of you guys could help us out

cheers

Zwecklos

Re: Humble Bee Island [Re: zwecklos] #103690
06/05/07 17:43
06/05/07 17:43

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Hi!

http://www.findsounds.com and search for "bee"...

mercuryus

Re: Humble Bee Island [Re: ] #103691
06/05/07 17:47
06/05/07 17:47
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
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Joined: Aug 2005
Posts: 1,012
germany, dresden
have you tried to mimic the sound yourself, its quite easy just say "bssssssbsssssbssss" for very long in front of your mic then adjust with a sound program of your choice.

Re: Humble Bee Island [Re: ulf] #103692
06/05/07 17:59
06/05/07 17:59
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline OP
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zwecklos  Offline OP
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Joined: Sep 2005
Posts: 274
Switzerland - Zurich
Thanks mercuryus, I also found this page but was not able to find anything that fits (only swarms and somethings that sounds like a midge)

@Ulf
Yes good idea, I guess we will go for it because it seems that no one has some serious bee buzzing

thanks

zwecki

Re: Humble Bee Island [Re: ulf] #103693
06/05/07 18:00
06/05/07 18:00
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
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fastlane69  Offline
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Joined: Mar 2003
Posts: 5,377
USofA

Re: Humble Bee Island [Re: fastlane69] #103694
06/05/07 20:02
06/05/07 20:02
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
if nothing works try sounddogs.com


:L
Re: Humble Bee Island [Re: EX Citer] #103695
06/06/07 12:29
06/06/07 12:29
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Great concept guys and very well done too.
Shaders didnt come into effect so it played well on my low end system.

I liked the movement and scene and thought this really needs to be a little bigger or something as it seems too small somehow.
Those seams are nasty and you need to either sew them together or use a single mesh, my old way was to create backing models to view thru the seams rather than infinite space.
In your scene, it looks as though you can get away with using growth overhangs to hide some seams.

Bumble Bee Island New Demo [Re: Nems] #103696
06/06/07 20:55
06/06/07 20:55
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline OP
Member
zwecklos  Offline OP
Member

Joined: Sep 2005
Posts: 274
Switzerland - Zurich
Thanks all for the input
We've scrambled some sound effects together, but still trying to get someone more professional to get the sound / music done.

However here is the up-to-date demo. (37.7MB, Shader 2.0)

For those who owns older PCs, here you can download a version with lower requirements. (36.4 MB)

The Game contains now 16 Missions, this release is not the final version. We have not implemented all the stuff we've got right now. This demo only contains the basics.
We also implemented a fallback, even older machines should now be able to start the application.
Another thing, the menu and mission objectives are now in german. This is due to the wishes of our customer.

Controls are still the same. Have fun playing our little game

This will be the last demo of this game we will release open on this forum, so please give us as most critics, as you can, to help us improving the final version.

cheers
sinn&zwecklos

PS: NO, we won't change the bee model!!!

Last edited by zwecklos; 06/06/07 22:04.
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