Gamestudio Links
Zorro Links
Newest Posts
zorro license, IB connection
by AndrewAMD. 12/06/23 17:16
Newbie Questions
by fairtrader. 12/06/23 11:29
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
5 registered members (AndrewAMD, miwok, TipmyPip, 3run, 1 invisible), 631 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
How to record an AVI intro Movie #10520
10/02/02 05:35
10/02/02 05:35

A
Anonymous OP
Unregistered
Anonymous OP
Unregistered
A



I'd like to have someone explain how to record a scene from a game as an AVI. I mean is it even possible or should I just use Lightwave to render a movie and call it thru scripting at the beginning of the Game?

Thanks, any help appreciated
theMapper

Re: How to record an AVI intro Movie #10521
10/02/02 06:20
10/02/02 06:20

A
Anonymous OP
Unregistered
Anonymous OP
Unregistered
A



Uhm ... well I would either make a scripted sequence with the engine or render an avi with lightwave ... depends on what way fits better to your abillities.

If you need more help or information, I would be pleased to help you out! [Smile]

Greets

Heiko

Re: How to record an AVI intro Movie #10522
10/02/02 10:11
10/02/02 10:11
Joined: Jun 2002
Posts: 473
Juff Offline
Senior Member
Juff  Offline
Senior Member

Joined: Jun 2002
Posts: 473
cam studio

here's a link to a program that records ivdeo on your computer and saves to AVI. I believe it records sound too [Wink]

Re: How to record an AVI intro Movie #10523
10/02/02 13:49
10/02/02 13:49
Joined: Aug 2002
Posts: 365
netherlands
Lennart_hillen Offline
Senior Member
Lennart_hillen  Offline
Senior Member

Joined: Aug 2002
Posts: 365
netherlands
hey gonzo2305,
can you help me with an scripted movie ?
i have no idea how to do this...
because the camtasia doesnt goes fast enough.
thnx !
lennart h

Re: How to record an AVI intro Movie #10524
10/02/02 21:17
10/02/02 21:17

A
Anonymous OP
Unregistered
Anonymous OP
Unregistered
A



Well, ok lets see ...

I´ve never done that before myself, im more into the art stuff ... but lets try!

First I would make some little storyboard, some scribble which describes the "hotspots", the main features of your cutscene.
Its important to commit yourself on the story, the look ect. before, so you dont say "Well but it would be much better this way ..." half the way into your work and have to do everything again.
It doesnt have to be a great Hollywood storyboard, only some scribbles for yourself to orientate on.

This first thing is valid for both ways, the engine cutscene and the one with your favorite renderer (uhm ... i guess [Wink] ).

Next you have to build up your scene, props, costumes ... everything that is important for your little cutscene story ...
rephrased: Build up your level (the stage, with lights ect), the modells (characters, buildings, trees, whatever needed) and the textures.

By the way: If your cutscene plays at the same location with the same characters as your level does, you dont have to build this whole stuff again if youre using the engine of course [Wink]
That may be an advantage over the rendered cutscene.

After this its time to bring your actors to live:

Make the animation frames for your charakters as needed.

Now you have to write the actions for the actors. Like I said, Ive never done that before, but I guess it will need alot of work on timing.

Some little example:
You did some walking and opening-a-door animation in med. For the little cutscene "Actor walks to a door and opens it" you have to write some action which lets your model move (with walking animation on) towards the door, then stop in front of it (walking animation off) and open the door (opening-a-door animation on, trigger the door opening or simply let it wait the time the actor needs to get to it and then open) ...

Of course you will not go straight through this list as you work on your cutscene, there will be alot "hopping" around, making some little adjusments, kicking some modell into your trash can and place another one for it ect ect ...
play around! Thats the best way of learning for the most people.

I know everything is very abstract, but I hope I was able to inspire you. If you need more exact information it would be a pleasure for me to dig deeper into this topic (new and interesting for me too) [Smile]

I welcome any opinions, suggestions and/or approvements from you crack guys up there for my little cutscene tutor [Wink]

Greetings from Germany

Heiko

Re: How to record an AVI intro Movie #10525
10/03/02 01:26
10/03/02 01:26

A
Anonymous OP
Unregistered
Anonymous OP
Unregistered
A



Tolles Prog dieses CamStudio.
Nur was muss ich machen bzw. welchen codec muss ich benutzen das es nich so hakt???
Das Prog nimmt irgendwie nich alle Frames auf.
thx
-- DA BIG DAN --

Re: How to record an AVI intro Movie #10526
10/08/02 07:20
10/08/02 07:20

A
Anonymous OP
Unregistered
Anonymous OP
Unregistered
A



Hey Heiko
Thanks for trying to help. Same goes for the rest of you guys. I think I'm gonna stick with doing the cutscenes in Lightwave. I want good clean quality scenes and the engine isn't up to that yet. But yes it is a great little program [Wink]

Hallo zu Deutschland und alles gute

Thorsten aus America

Re: How to record an AVI intro Movie #10527
10/09/02 08:57
10/09/02 08:57

A
Anonymous OP
Unregistered
Anonymous OP
Unregistered
A



Don't know whether this helps you. We were using Genesis for a project and had a developed a special "Camera.exe". It allowed us to shoot ingame frame by frame and save the pics as "pic0001", "pic0002" and so on. (We had also a number of moving cameras that allowed us to cut between them during record which was a great help). All you need then is a tool to make a filmstrip out of it readable by Premiere or whatever you use for cutting your movies.

Perhaps you can do something like that with WDL.

Different quality in cutscenes and engine always turns me off. Destroys the illusion.

Re: How to record an AVI intro Movie #10528
10/09/02 15:55
10/09/02 15:55
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
Expert
Xarthor  Offline
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Hi,
hab auch gerad Camstudio aus probiert.
Die Qualität is zwar nicht die beste und auch bei mir nimmt er nicht alle frames auf aber sonst geht es.
Schaun wir mal vielleicht kann man das ja irgendwo verstellen.
cu Thunder

Re: How to record an AVI intro Movie #10529
10/09/02 20:18
10/09/02 20:18

A
Anonymous OP
Unregistered
Anonymous OP
Unregistered
A



 -
Ihr könnt auch ein script schreiben, das jedes frame in 3dgs als screenshot speichert, unter einem jeweils anderen namen. dann könnt ihr theoretisch sogar während der aufnahme die objekte die aufgenommen werden sollen, steuern - wird allerdings extrem ruckeln (screenshots brauchen so ihre zeit...). und es ist zu empfehlen, die aufnahme auf tastendruck zu starten und dann nur eine bestimmte anzahl von frames lang aufzunehmen. sonst geht euch das system ein. [Wink] - diese shots kann man dann in ein videoprogramm importieren und zu 'nem avi oder divx oder mpeg oder sonstwas verwandeln. einfach mal ausprobieren.
die quali wird auf jeden fall besser als mit 'nem video capture programm - beide lösungen werden aber stark ruckeln (hängt auch von system und auflösung etc. ab). eine weitere möglichkeit wäre, das game via tv-out auf video aufzunehmen und dann wieder zu importieren.. allerdings braucht man da eben die entsprechende hardware. mein toller aldi-rechner kann das.. [Smile]
_______________________________________________

 -
You could script a function that saves each a5-frame as a screenshot (different filenames!). these images can be imported to a video program and then you can convert them to a avi / mpeg / divx / ... file. but never record too many screenshots at once. [Wink] i recommend to start the recording function via key command and then just record come seconds. just try it.
using screenshots of each frame for a video will give the result a much better qualty than a video capture program. another possibility: if you have a graphics card with tv out, you can record the game on a video tape and then re-import it to the pc for editing.

michi

Page 1 of 2 1 2

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1